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High Capacity Color Barcode ( HCCB) is a technology developed by Microsoft for encoding data in a 2D "barcode" using clusters of colored triangles instead of the square pixels conventionally associated with 2D barcodes or QR codes. [ 1] Data density is increased by using a palette of 4 or 8 colors for the triangles, although HCCB also permits ...
Barcode Battler. The Barcode Battler [a] is a handheld game console released by Epoch Co. in March 1991. [1] The console at retail was supplied with a number of cards, each of which had a barcode. Upon starting the game, the player must swipe a barcode representing a player. The game uses barcodes to create a character for the player to use.
A Swiss postal barcode encoding "RI 476 394 652 CH" in Code 128 (B & C) Code 128 is a high-density linear barcode symbology defined in ISO/IEC 15417:2007. [ 1] It is used for alphanumeric or numeric-only barcodes. It can encode all 128 characters of ASCII and, by use of an extension symbol (FNC4), the Latin-1 characters defined in ISO/IEC 8859 ...
Barcode library or Barcode SDK is a software library that can be used to add barcode features to desktop, web, mobile or embedded applications. Barcode library presents sets of subroutines or objects which allow to create barcode images and put them on surfaces or recognize machine-encoded text / data from scanned or captured by camera images ...
Codabar is a linear barcode symbology developed in 1972 by Pitney Bowes Corp. [ 1] It and its variants are also known as Codeabar, Ames Code, NW-7, Monarch, Code 2 of 7, Rationalized Codabar, ANSI/AIM BC3-1995 or USD-4. Although Codabar has not been registered for United States federal trademark status, its hyphenated variant, Code-a-bar, is a ...
Audio codecs. FLAC – Lossless codec developed by Xiph.Org Foundation. LAME – Lossy compression (MP3 format). TooLAME / TwoLAME – Lossy compression (MP2 format). Musepack – Lossy compression; based on MP2 format, with many improvements. Speex – Low bitrate compression, primarily voice; developed by Xiph.Org Foundation.
Barbie Scanimals. Super Barcode Wars. Super Barcode Wars. Super Barcode Wars: Dragon Ball Z. Tiger Barcodzz. X-Men. Mighty Morphin Power Rangers. Mortal Kombat [3] Super Street Fighter II.
This video game was released exclusively in Japan on December 18, 1992 for the Nintendo Family Computer. As the title suggests, it is a video game where players use a Barcode Battler II (a card-scanning handheld) together with a Nintendo-licensed Famicom-Barcode Battler interface that came packaged with the game and not sold separately. A ...