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  2. Computational theory of mind - Wikipedia

    en.wikipedia.org/wiki/Computational_theory_of_mind

    The computational theory of mind holds that the mind is a computational system that is realized (i.e. physically implemented) by neural activity in the brain. The theory can be elaborated in many ways and varies largely based on how the term computation is understood. Computation is commonly understood in terms of Turing machines which ...

  3. Spreading activation - Wikipedia

    en.wikipedia.org/wiki/Spreading_activation

    Spreading activation is a method for searching associative networks, biological and artificial neural networks, or semantic networks. The search process is initiated by labeling a set of source nodes (e.g. concepts in a semantic network) with weights or "activation" and then iteratively propagating or "spreading" that activation out to other nodes linked to the source nodes.

  4. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    A good example is a model that, as it is never identical with what it models, is a heuristic device to enable understanding of what it models. Stories, metaphors, etc., can also be termed heuristic in this sense. A classic example is the notion of utopia as described in Plato's best-known work, The Republic.

  5. Decision tree learning - Wikipedia

    en.wikipedia.org/wiki/Decision_tree_learning

    t. e. Decision tree learning is a supervised learning approach used in statistics, data mining and machine learning. In this formalism, a classification or regression decision tree is used as a predictive model to draw conclusions about a set of observations. Tree models where the target variable can take a discrete set of values are called ...

  6. Reinforcement learning - Wikipedia

    en.wikipedia.org/wiki/Reinforcement_learning

    Reinforcement learning ( RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent ought to take actions in a dynamic environment in order to maximize the cumulative reward. Reinforcement learning is one of three basic machine learning paradigms, alongside supervised learning and ...

  7. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristic (psychology) Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find ...

  8. Item response theory - Wikipedia

    en.wikipedia.org/wiki/Item_response_theory

    Item response theory. In psychometrics, item response theory ( IRT) (also known as latent trait theory, strong true score theory, or modern mental test theory) is a paradigm for the design, analysis, and scoring of tests, questionnaires, and similar instruments measuring abilities, attitudes, or other variables.

  9. Supervised learning - Wikipedia

    en.wikipedia.org/wiki/Supervised_learning

    Supervised learning. Supervised learning ( SL) is a paradigm in machine learning where input objects (for example, a vector of predictor variables) and a desired output value (also known as human-labeled supervisory signal) train a model. The training data is processed, building a function that maps new data on expected output values. [1]