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Quadratic formula. The roots of the quadratic function y = 1 2 x2 − 3x + 5 2 are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.
The graph of a univariate quadratic function is a parabola, a curve that has an axis of symmetry parallel to the y -axis. If a quadratic function is equated with zero, then the result is a quadratic equation. The solutions of a quadratic equation are the zeros of the corresponding quadratic function. The bivariate case in terms of variables x ...
In the theory of quadratic forms, the parabola is the graph of the quadratic form x 2 (or other scalings), while the elliptic paraboloid is the graph of the positive-definite quadratic form x 2 + y 2 (or scalings), and the hyperbolic paraboloid is the graph of the indefinite quadratic form x 2 − y 2. Generalizations to more variables yield ...
Quadratic equation. In mathematics, a quadratic equation (from Latin quadratus ' square ') is an equation that can be rearranged in standard form as [ 1] where x represents an unknown value, and a, b, and c represent known numbers, where a ≠ 0. (If a = 0 and b ≠ 0 then the equation is linear, not quadratic.)
Neighbourhood (graph theory) In this graph, the vertices adjacent to 5 are 1, 2 and 4. The neighbourhood of 5 is the graph consisting of the vertices 1, 2, 4 and the edge connecting 1 and 2. In graph theory, an adjacent vertex of a vertex v in a graph is a vertex that is connected to v by an edge. The neighbourhood of a vertex v in a graph G is ...
The vertex-connectivity statement of Menger's theorem is as follows: . Let G be a finite undirected graph and x and y two nonadjacent vertices. Then the size of the minimum vertex cut for x and y (the minimum number of vertices, distinct from x and y, whose removal disconnects x and y) is equal to the maximum number of pairwise internally disjoint paths from x to y.
Most attributes of a vertex represent vectors in the space to be rendered. These vectors are typically 1 (x), 2 (x, y), or 3 (x, y, z) dimensional and can include a fourth homogeneous coordinate (w). These values are given meaning by a material description. In realtime rendering these properties are used by a vertex shader or vertex pipeline.
The degree or valency of a vertex is the number of edges that are incident to it, where a loop is counted twice. The degree of a graph is the maximum of the degrees of its vertices. In an undirected simple graph of order n, the maximum degree of each vertex is n − 1 and the maximum size of the graph is n(n − 1) / 2 .