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  2. Luhn algorithm - Wikipedia

    en.wikipedia.org/wiki/Luhn_algorithm

    Luhn algorithm. The Luhn algorithm or Luhn formula, also known as the " modulus 10" or "mod 10" algorithm, named after its creator, IBM scientist Hans Peter Luhn, is a simple check digit formula used to validate a variety of identification numbers. It is described in US patent 2950048A, granted on 23 August 1960. [ 1]

  3. Modulo - Wikipedia

    en.wikipedia.org/wiki/Modulo

    Modulo. In computing, the modulo operation returns the remainder or signed remainder of a division, after one number is divided by another (called the modulus of the operation). Given two positive numbers a and n, a modulo n (often abbreviated as a mod n) is the remainder of the Euclidean division of a by n, where a is the dividend and n is the ...

  4. Adobe ColdFusion - Wikipedia

    en.wikipedia.org/wiki/Adobe_ColdFusion

    adobe .com /products /coldfusion-family .html. Adobe ColdFusion is a commercial rapid web-application development computing platform created by J. J. Allaire in 1995. [ 3] (. The programming language used with that platform is also commonly called ColdFusion, though is more accurately known as CFML .)

  5. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; [1] for some operations, these algorithms provide a useful alternative to traditional blocking implementations. A non-blocking algorithm is lock-free if there is guaranteed system-wide progress ...

  6. Actor model - Wikipedia

    en.wikipedia.org/wiki/Actor_model

    ActiveJava – a prototype Java language extension for actor programming. Akka – actor based library in Scala and Java, from Lightbend Inc. GPars – a concurrency library for Apache Groovy and Java; Asynchronous Agents Library – Microsoft actor library for Visual C++. "The Agents Library is a C++ template library that promotes an actor ...

  7. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Async/await. In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function. It is semantically related to the concept of a coroutine and is often implemented using similar techniques ...

  8. Reactive programming - Wikipedia

    en.wikipedia.org/wiki/Reactive_programming

    In computing, reactive programming is a declarative programming paradigm concerned with data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation ...

  9. Modular arithmetic - Wikipedia

    en.wikipedia.org/wiki/Modular_arithmetic

    Adding 4 hours to 9 o'clock gives 1 o'clock, since 13 is congruent to 1 modulo 12. In mathematics, modular arithmetic is a system of arithmetic for integers, where numbers "wrap around" when reaching a certain value, called the modulus. The modern approach to modular arithmetic was developed by Carl Friedrich Gauss in his book Disquisitiones ...