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  2. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [ 1] It is a zero-player game, [ 2][ 3] meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and ...

  3. The Game of Life - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Life

    The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game of Life, the first ever board game for his own company, the Milton Bradley Company. The Game of Life was US's first popular parlour game. [ 1] The game simulates a person's travels through their life, from early ...

  4. Chinese whispers - Wikipedia

    en.wikipedia.org/wiki/Chinese_whispers

    Chinese whispers (some Commonwealth English ), or telephone ( American English and Canadian English ), [ 1] is an internationally popular children's game in which messages are whispered from person to person and then the original and final messages are compared. [ 2] This sequential modification of information is called transmission chaining in ...

  5. Language game (philosophy) - Wikipedia

    en.wikipedia.org/wiki/Language_game_(philosophy)

    Ludwig Wittgenstein. A language-game ( German: Sprachspiel) is a philosophical concept developed by Ludwig Wittgenstein, referring to simple examples of language use and the actions into which the language is woven. Wittgenstein argued that a word or even a sentence has meaning only as a result of the "rule" of the "game" being played.

  6. Phrases from The Hitchhiker's Guide to the Galaxy - Wikipedia

    en.wikipedia.org/wiki/Phrases_from_The_Hitchhiker...

    The Hitchhiker's Guide to the Galaxy. The Hitchhiker's Guide to the Galaxy is a comic science fiction series created by Douglas Adams that has become popular among fans of the genre and members of the scientific community. Phrases from it are widely recognised and often used in reference to, but outside the context of, the source material.

  7. Florence Scovel Shinn - Wikipedia

    en.wikipedia.org/wiki/Florence_Scovel_Shinn

    Florence Scovel Shinn (September 24, 1871 – October 17, 1940) was an American artist and book illustrator who became a New Thought spiritual teacher and metaphysical writer in her middle years. [ 1][ 2] In New Thought circles, Shinn is best known for her first book, The Game of Life and How to Play It (1925). She expressed her philosophy as:

  8. The Game of Life (book) - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Life_(book)

    The Power of the Spoken Word is a compendium of her notes, gathered by a student and published posthumously in 1945. In 2014, "Your Word Is Your Wand" was released as an audiobook. The publisher was Hillary Hawkins Production LLC. The Game of Life and How To Play It audiobook was released in 2010 and again in 2015.

  9. Here’s what happened when neural networks took on the Game of ...

    www.aol.com/happened-neural-networks-took-game...

    The Game of Life is a grid-based automaton that is very popular in discussions about science, computation, and artificial intelligence. Despite its simplicity, however, the Game of Life remains a ...