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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Help:A quick guide to templates - Wikipedia

    en.wikipedia.org/.../Help:A_quick_guide_to_templates

    Full details can be found in Help:Template, Wikipedia:Templates and m:Help:Advanced templates . A template is a Wikipedia page created to be included in other pages. It usually contains repetitive material that may need to show up on multiple articles or pages, often with customizable input. Templates sometimes use MediaWiki parser functions ...

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  5. This article is within the scope of WikiProject Games, a project which is currently considered to be inactive. Games Wikipedia:WikiProject Games Template:WikiProject Games Games articles. NA. This article has been rated as NA-class on Wikipedia's content assessment scale. Tag the talk pages all WikiProject Games related articles and project ...

  6. Game design document - Wikipedia

    en.wikipedia.org/wiki/Game_design_document

    A game design document may be made of text, images, diagrams, concept art, or any applicable media to better illustrate design decisions. Some design documents may include functional prototypes or a chosen game engine for some sections of the game. Although considered a requirement by many companies, a GDD has no set industry standard form.

  7. Role-playing game system - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game_system

    Game Designers' Workshop released the Twilight: 2000 second edition game rule system in 1990, and decided to use its game system as their house system, under which they would design all of their subsequent role-playing games.: 60 Amazing Engine from TSR was a universal game system, intended as a simple system for beginners.

  8. Template:Infobox game - Wikipedia

    en.wikipedia.org/wiki/Template:Infobox_game

    Infobox game. This template is used on approximately 2,600 pages and changes may be widely noticed. Test changes in the template's /sandbox or /testcases subpages, or in your own user subpage. Consider discussing changes on the talk page before implementing them. This is an infobox template for a game article.

  9. Category:Game templates - Wikipedia

    en.wikipedia.org/wiki/Category:Game_templates

    Further template category notes. This category contains pages in the template namespace. It should not be used to categorize articles or pages in other namespaces. To add a template to this category: If the template has a separate documentation page (usually called "Template: template name /doc"), add. [[Category:Game templates]]