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The Uncensored Library is a Minecraft server and map released by Reporters Without Borders and created by BlockWorks, DDB Berlin, [1] and Media.Monks [2] as an attempt to circumvent censorship in countries without freedom of the press. The library contains banned reporting from Mexico, Russia, Vietnam, Saudi Arabia, Egypt, Brazil, and Eritrea.
Opensource.com listed Minetest at #1 in its "Best open source games of 2015", stating that it is maybe "the most complete alternative to Minecraft", and noted its expansibility, stating that it contains a user-friendly API for creating mods in Lua. PC Magazine listed Minetest among "The best Sandbox Creation Games for Minecraft Fans".
A voxel represents a single sample, or data point, on a regularly spaced, three-dimensional grid. This data point can consist of a single piece of data, such as an opacity, or multiple pieces of data, such as a color in addition to opacity. A voxel represents only a single point on this grid, not a volume; the space between each voxel is not ...
A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.
4. New favorite: You just might catch Us wearing this ultra-chic top 24/7 all summer long! The tie back adds a fun and flirty twist — originally $125, now $99 at Rujuta Sheth! 5. Royal material ...
Neil Young announced Wednesday that the remaining dates on the tour he has been doing with his longtime backing group Crazy Horse are being canceled, due to illness hitting “a couple of us ...
The viability of a U.S.-backed proposal to wind down the 8-month-long war in Gaza has been cast into doubt after Israeli Prime Minister Benjamin Netanyahu said he would only be willing to agree to ...
Texture mapping. Mapping a two-dimensional texture onto a 3D model. 1: 3D model without textures. 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color .