City Pedia Web Search

  1. Ad

    related to: game design bootcamps for beginners

Search results

  1. Results From The WOW.Com Content Network
  2. The Beginner's Guide - Wikipedia

    en.wikipedia.org/wiki/The_Beginner's_Guide

    The Beginner's Guide received polarized reviews on its release. Several reviewers were very positive about the allusions it made to game development. Jeffrey Matulef of Eurogamer considered The Beginner's Guide to be one of the site's "Essential" titles, calling the game a novel approach to providing story without relying on non-player characters or collectible diaries, and also an insight ...

  3. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    v. t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  4. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Lists. v. t. e. Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence ...

  7. David Crane (programmer) - Wikipedia

    en.wikipedia.org/wiki/David_Crane_(programmer)

    David Crane (born in Nappanee, Indiana, United States) is an American video game designer and programmer. Crane grew up fascinated by technology and went to DeVry Institute of Technology. Following college, he went to Silicon Valley and got his first job at National Semiconductor. Through his friend Alan Miller he learned about potential video ...

  8. Tutorial (video games) - Wikipedia

    en.wikipedia.org/wiki/Tutorial_(video_games)

    Tutorial (video games) In the context of video game design, a tutorial is any tool that teaches player or non-player characters [1] the rules, control interface, and mechanics of the game. Some tutorials are integrated into the game, while others are completely separate and optional. Games can have both of these at once, offering a basic ...

  9. Simon Phipps (game designer) - Wikipedia

    en.wikipedia.org/wiki/Simon_Phipps_(game_designer)

    Simon Phipps is a British self-taught game programmer and video game designer. [1] He began making games in 1982 when he wrote his first published video game he wrote while he was at school. He spent a few months writing business software before he was approached to provide some freelance artwork for Sheffield -based Gremlin Graphics.

  1. Ad

    related to: game design bootcamps for beginners