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  2. THX - Wikipedia

    en.wikipedia.org/wiki/THX

    THX introduced Spatial Audio in 2018, a new positional audio solution for an immersive 360-degree sound experience through headphones and speakers. [29] The technology was used on the Kraken gaming headset for simulated 7.1 surround sound. These headphones were included with a Spatial Audio app. This would be later used on Windows 10 devices. [30]

  3. Virtual reality sickness - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_sickness

    With the integration of virtual reality into the more commercial mainstream, issues have begun to arise in relation to VR sickness in head-mounted gaming devices. [35] While research on head-mounted VR for gaming dates back to the early 1990s, [36] the potential for mass usability has only become recently realized. Contemporary VR headsets ...

  4. Binaural recording - Wikipedia

    en.wikipedia.org/wiki/Binaural_recording

    Binaural recording is a method of recording sound that uses two microphones, arranged with the intent to create a 3D stereo sound sensation for the listener of actually being in the room with the performers or instruments. This effect is often created using a technique known as dummy head recording, wherein a mannequin head is fitted with a ...

  5. Surround sound - Wikipedia

    en.wikipedia.org/wiki/Surround_sound

    Surround sound. Surround sound is a technique for enriching the fidelity and depth of sound reproduction by using multiple audio channels from speakers that surround the listener ( surround channels ). Its first application was in movie theaters. Prior to surround sound, theater sound systems commonly had three screen channels of sound that ...

  6. Head-related transfer function - Wikipedia

    en.wikipedia.org/wiki/Head-related_transfer_function

    HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Virtual reality ( VR) is a simulated experience that employs 3D near-eye displays and pose tracking to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games ), education (such as medical, safety or military training) and business (such as virtual meetings).

  8. Sound test - Wikipedia

    en.wikipedia.org/wiki/Sound_test

    Sound test. A sound test menu from Dr. Robotnik's Mean Bean Machine, showing options to play sound effects and music. A sound test is a function built into the options screen of many video games . This function was originally meant to test whether the game's music and sounds would function correctly (hence the name), as well as giving the ...

  9. These Gaming Essentials Are On Sale During Prime Day - AOL

    www.aol.com/news/gaming-essentials-sale-during...

    This headset also has memory foam ear cushions and a volume wheel for quick adjustments. Buy Now At Amazon Razer Basilisk V3 Customizable Ergonomic Gaming Mouse (43% off; $39.99)

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