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  2. Roblox Is Set for Better Times in 2024 and Beyond. Here's Why

    www.aol.com/roblox-set-better-times-2024...

    July 15, 2024 at 10:07 AM. Shareholders in Roblox (NYSE: RBLX) have been on a roller-coaster ride over the last few years. The company went public in 2021 as the COVID-19 pandemic was driving the ...

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [36] Roblox operates annual Easter egg hunts [43] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...

  5. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Pixel shaders range from simply always outputting the same color, to applying a lighting value, to doing bump mapping, shadows, specular highlights, translucency and other phenomena. They can alter the depth of the fragment (for Z-buffering), or output more than one color if multiple render targets are active. In 3D graphics, a pixel shader ...

  6. Roblox Corporation - Wikipedia

    en.wikipedia.org/wiki/Roblox_Corporation

    Roblox Corporation. Roblox Corporation ( / ˈroʊblɒks / ROH-bloks) is an American video game developer based in San Mateo, California. Founded in 2004 by David Baszucki and Erik Cassel, the company is the developer of Roblox, which was released in 2006. As of December 31, 2023, the company employs over 2,400 people. [ 1]

  7. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  8. Why You Don’t Need to Worry (Too Much) About Mercury ... - AOL

    www.aol.com/why-don-t-worry-too-144200815.html

    For most men, though, mercury consumption isn’t an issue. “Most healthy adults would need to consume a lot of higher-mercury fish over long periods of time to develop any symptoms of mercury ...

  9. Trump says he has agreed to three debates in September ... - AOL

    www.aol.com/trump-says-agreed-three-debates...

    "We've agreed with Fox on a date of September 4th, we've agreed with NBC ... on September 10th, and we've agreed with ABC on September 25th," Trump told a news conference at his Mar-a-Lago estate ...