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  2. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  3. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Dungeons & Dragons Roleplaying Game Starter Set (Blue box cover) October 21, 2008: 16-page Quick Start Rules booklet and a 64-page Dungeon Master's Booklet Dungeons & Dragons Fantasy Roleplaying Game Starter Set (Red box cover) September 7, 2010: 32-page booklet for players and a 64-page booklet for Dungeon Masters 978-0-7869-5629-6

  4. Giant (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Giant_(Dungeons_&_Dragons)

    Dungeons & Dragons (1974–1976) Giants were among the first monsters introduced in the earliest edition of the game, in the Dungeons & Dragons "white box" set (1974), including the hill giant, the stone giant, the frost giant, the fire giant, and the cloud giant. [ 6] The storm giant first appears in the original Greyhawk supplement (1975 ...

  5. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    Dungeons & Dragons. ) A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [ 1]

  6. Greyhawk deities - Wikipedia

    en.wikipedia.org/wiki/Greyhawk_deities

    The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.

  7. The Wild Beyond the Witchlight - Wikipedia

    en.wikipedia.org/wiki/The_Wild_Beyond_the_Witchlight

    Contents. The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild. It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two ...

  8. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    v. t. e. This is a selected list of roguelike video games. Roguelike games are those that incorporate elements of role-playing games with procedural generation, following the formula of the genre's namesake, Rogue. Due to the large number of variations on this concept, roguelikes are normally classified as either being a classical roguelike ...

  9. Against the Giants - Wikipedia

    en.wikipedia.org/wiki/Against_the_Giants

    1981. Linked modules. G1 G2 G3 D1 D2 D3 Q1. Against the Giants is an adventure module written by Gary Gygax and published by TSR in 1981 for the Dungeons & Dragons fantasy role-playing game. It combines the G series of modules previously published in 1978: Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of the ...