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For description and history of Adventures/Modules see Adventure ( D&D). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron . The modules listed here are in three separate ...
Dungeon crawler. Mode (s) Single-player, multiplayer. Minecraft Dungeons is a 2020 dungeon crawler video game developed by Mojang Studios and Double Eleven and published by Xbox Game Studios. It is a spin-off of the sandbox video game Minecraft and was released for Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2020.
class See character class. class identity The perception of a character class 's distinctness from others. For example, the class identity of a "paladin" would include defensive and melee capabilities as compared to a ranged class like an "archer". clicker game A type of game where clicking (or tapping) the screen repeatedly is the only ...
36. Stalwart-class auxiliary general ocean surveillance ships ( T-AGOS) are a class of United States Naval Ship (USNS) auxiliary support Ocean Surveillance Ships commissioned between April 1984 and October 2000. Their original purpose was to collect underwater acoustical information using the Surveillance Towed Array Sensor System (SURTASS), a ...
Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch 2007
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]
000 Computer science, knowledge, and systems. 000 Computer science, information and general works. 001 Knowledge. 002 The book (writing, libraries, and book-related topics) 003 Systems. 004 Data processing and computer science. 005 Computer programming, programs, and data. 006 Special computer methods (e.g. AI, multimedia, VR) [ 4]