Search results
Results From The WOW.Com Content Network
Retail design is a creative and commercial discipline that combines several different areas of expertise together in the design and construction of retail space. Retail design is primarily a specialized practice of architecture and interior design ; however, it also incorporates elements of industrial design , graphic design , ergonomics , and ...
Visual merchandising is the practice in the retail industry of optimizing the presentation of products and services to better highlight their features and benefits. The purpose of such visual merchandising is to attract, engage, and motivate the customer towards making a purchase. [ 1][ 2] Visual merchandising traditionally occurs in brick and ...
Arcade (architecture) An arcade is a succession of contiguous arches, with each arch supported by a colonnade of columns or piers. Exterior arcades are designed to provide a sheltered walkway for pedestrians; they include many loggias, but here arches are not an essential element. An arcade may feature arches on both sides of the walkway.
Kelly Wearstler ( / ˈwɜːrslər /; [ 5] born November 21, 1967) is an American designer. She founded her own design firm Kelly Wearstler Interior Design (or KWID) in the mid-1990s, serving mainly the hotel industry, and now designs across high-end residential, commercial, retail and hospitality spaces. Her designs for the Viceroy hotel chain ...
Streamline Moderne is an international style of Art Deco architecture and design that emerged in the 1930s. Inspired by aerodynamic design, it emphasized curving forms, long horizontal lines, and sometimes nautical elements. In industrial design, it was used in railroad locomotives, telephones, toasters, buses, appliances, and other devices to ...
Choice architecture is the design of different ways in which choices can be presented to decision makers, and the impact of that presentation on decision-making. For example, each of the following: the number of choices presented [1] the manner in which attributes are described [2] the presence of a "default" [3] [4] can influence consumer choice.
Power center: among the largest types of retail properties; 3+ big box anchor stores; multiple large buildings with parking lot in front and loading in back; smaller retailers usually clustered in a community shopping center configuration; Retail outlet: manufacturers' outlet stores; 50,000–400,000 sqft
This development pattern is centered around the idea of "live, work, play," transforming buildings and neighborhoods into multi-use entities. Efficiency, productivity, and quality of life are also increased with regards to workplaces holding a plethora of amenities. [ 17] Examples include gyms, restaurants, bars, and shopping.