Search results
Results From The WOW.Com Content Network
The health effects of 3D are the aspects in which the human body is altered after the exposure of three-dimensional (3D) graphics. These health effects typically only occur when viewing stereoscopic, autostereoscopic, and multiscopic displays. Newer types of 3D displays like light field or holographic displays do not cause the same health ...
Virtual retinal display. A diagram showing the workings of the virtual retinal display. A virtual retinal display ( VRD ), also known as a retinal scan display ( RSD) or retinal projector ( RP ), is a display technology that draws a raster display (like a television) directly onto the retina of the eye.
Eccentricity effect. The eccentricity effect is a visual phenomenon that affects visual search. As retinal eccentricity increases (i.e. the light of the image enters the eye at a larger angle and approaches peripheral vision), the observer is slower and less accurate to detect an item they are searching for. [ 1]
Lenticular printing is a technology in which lenticular lenses (a technology also used for 3D displays) are used to produce printed images with an illusion of depth, or the ability to change or move as they are viewed from different angles. Examples include flip and animation effects such as winking eyes, and modern advertising graphics whose ...
We've all grown up thinking that sitting too close to the television is damaging to our eyes ... but that might not be the case. Technology spawns lots of confusion ... and a few affectionately ...
The top and bottom images produce a dent or projection depending on whether viewed with cross- () or wall- () eyed vergence. An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two.
The idea behind ray casting, the predecessor to recursive ray tracing, is to trace rays from the eye, one per pixel, and find the closest object blocking the path of that ray. Think of an image as a screen-door, with each square in the screen being a pixel. This is then the object the eye sees through that pixel.
Graphic communication as the name suggests is communication using graphic elements. These elements include symbols such as glyphs and icons, images such as drawings and photographs, and can include the passive contributions of substrate, colour and surroundings. It is the process of creating, producing, and distributing material incorporating ...