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Induction generator. An induction generator or asynchronous generator is a type of alternating current (AC) electrical generator that uses the principles of induction motors to produce electric power. Induction generators operate by mechanically turning their rotors faster than synchronous speed. A regular AC induction motor usually can be used ...
Async/await. In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function. It is semantically related to the concept of a coroutine and is often implemented using similar techniques ...
Synchronous programming language. A synchronous programming language is a computer programming language optimized for programming reactive systems . Computer systems can be sorted in three main classes: Transformational systems take some inputs, process them, deliver their outputs, and terminate their execution. A typical example is a compiler.
Asynchronous learning is a general term used to describe forms of education, instruction, and learning that do not occur in the same place or at the same time. It uses resources that facilitate information sharing outside the constraints of time and place among a network of people. [1] In many instances, well-constructed asynchronous learning ...
Asynchronous method dispatch (AMD), a data communication method used when there is a need for the server side to handle a large number of long lasting client requests. [3] Using synchronous method dispatch (SMD), this scenario may turn the server into an unavailable busy state resulting in a connection failure response caused by a network ...
Asynchronous circuit ( clockless or self-timed circuit) [1] : Lecture 12 [note 1] [2] : 157–186 is a sequential digital logic circuit that does not use a global clock circuit or signal generator to synchronize its components. [1] [3] : 3–5 Instead, the components are driven by a handshaking circuit which indicates a completion of a set of ...
Asynchronous systems – much like object-oriented software – are typically constructed out of modular 'hardware objects', each with well-defined communication interfaces. These modules may operate at variable speeds, whether due to data-dependent processing, dynamic voltage scaling, or process variation. The modules can then be combined to ...
In computer science, asynchronous I/O (also non-sequential I/O) is a form of input/output processing that permits other processing to continue before the I/O operation has finished. A name used for asynchronous I/O in the Windows API is overlapped I/O . Input and output (I/O) operations on a computer can be extremely slow compared to the ...