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  2. Conditional (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Conditional_(computer...

    In computer science, conditionals (that is, conditional statements, conditional expressions and conditional constructs) are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition . Conditionals are typically implemented by ...

  3. Assignment (computer science) - Wikipedia

    en.wikipedia.org/wiki/Assignment_(computer_science)

    Assignment (computer science) In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location (s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages, the assignment statement (or expression) is a fundamental construct.

  4. Syntax (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Syntax_(programming_languages)

    In a dynamically typed language, where type can only be determined at runtime, many type errors can only be detected at runtime. For example, the Python code a + b is syntactically valid at the phrase level, but the correctness of the types of a and b can only be determined at runtime, as variables do not have types in Python, only values do.

  5. Data type - Wikipedia

    en.wikipedia.org/wiki/Data_type

    Delete uninstall. In computer science and computer programming, a data type (or simply type) is a collection or grouping of data values, usually specified by a set of possible values, a set of allowed operations on these values, and/or a representation of these values as machine types. [ 1] A data type specification in a program constrains the ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    Naming convention (programming) In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation . Reasons for using a naming convention (as opposed to allowing programmers to choose any ...

  7. Abstract data type - Wikipedia

    en.wikipedia.org/wiki/Abstract_data_type

    Abstract data type. In computer science, an abstract data type ( ADT) is a mathematical model for data types, defined by its behavior ( semantics) from the point of view of a user of the data, specifically in terms of possible values, possible operations on data of this type, and the behavior of these operations.

  8. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    String literal. A string literal or anonymous string is a literal for a string value in the source code of a computer program. Modern programming languages commonly use a quoted sequence of characters, formally "bracketed delimiters", as in , where is a string literal with value. Methods such as escape sequences can be used to avoid the problem ...

  9. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the ...