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  2. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Vision problems. Too much video game playing may cause vision problems. [11] Extensive viewing of the screen can cause eye strain, as the cornea, pupil, and iris are not intended for mass viewing sessions of electronic devices. Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen.

  3. Games for Health - Wikipedia

    en.wikipedia.org/wiki/Games_for_Health

    Games for Health is also the name of series of conferences made possible in part by funding from the Robert Wood Johnson Foundation as part of their Pioneer Portfolio program. Games for Health is a part of the Serious Games Initiative . The conference has received media attention in recent years for its work to showcase the health and research ...

  4. Problem Video Game Playing Questionnaire - Wikipedia

    en.wikipedia.org/wiki/Problem_Video_Game_Playing...

    The Problem Video Game Playing Questionnaire (or PVP Questionnaire) is a scale measured by using a survey containing nine yes-or-no questions. It is designed to measure the disorder commonly referred to as video game addiction. [1] The creators of the scale and accompanying survey are Dr. Ricardo Tejeiro-Salguero, a researcher at the University ...

  5. Here’s how the pandemic-fueled surge in gaming is ... - AOL

    www.aol.com/news/pandemic-fueled-surge-gaming...

    In a recent Microsoft survey of players with disabilities, 84% said gaming had improved their mental health in the past year. For many people of all ages, gaming provided an essential social ...

  6. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction. Video game addiction ( VGA ), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  7. Promoting Healthy Choices: Information vs. Convenience - HuffPost

    images.huffingtonpost.com/2012-12-21-promoting...

    freedom of choice. These interventions acknowledge the presence of self control problems, as well as other irrational influences on consumer decision making, and exploit already existing cognitive biases to promote better behaviors. This approach has been advocated by scholars in behavioral and health economics as a

  8. Video game rehabilitation - Wikipedia

    en.wikipedia.org/wiki/Video_game_rehabilitation

    Video game rehabilitation. Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. [1]

  9. Geek and Gamer Girls - Wikipedia

    en.wikipedia.org/wiki/Geek_and_Gamer_Girls

    Geek and Gamer Girls (extended version) on YouTube. " Geek and Gamer Girls ", stylized G33K & G4M3R Girls, is a music video by the girl group Team Unicorn. It pays tribute to women who love gaming, manga, and science fiction. [2] [3] The video reached 1 million views in its first week online but met with a mixed reception over its portrayal of ...