City Pedia Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Ray J - Wikipedia

    en.wikipedia.org/wiki/Ray_J

    Ray J. William Ray Norwood Jr. (born January 17, 1981), [1] known professionally as Ray J, is an American R&B singer, songwriter, television personality, and actor. Born in McComb, Mississippi, and raised in Carson, California, he is the younger brother of singer and actress Brandy Norwood. [3] In 2005, Ray J scored the Top 20 Billboard Hot 100 ...

  3. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  5. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or ...

  6. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    DirectX High-Level Shader Language. The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.

  7. Standard Portable Intermediate Representation - Wikipedia

    en.wikipedia.org/wiki/Standard_Portable...

    Standard Portable Intermediate Representation ( SPIR) is an intermediate language for parallel computing and graphics by Khronos Group. It is used in multiple execution environments, including the Vulkan graphics API and the OpenCL compute API, to represent a shader or kernel. It is also used as an interchange language for cross compilation.

  8. Reykon - Wikipedia

    en.wikipedia.org/wiki/Reykon

    Luisa Castro (2024 -) Children. 1. Andrés Felipe Robledo Londoño (born 12 December 1986), [1] better known as Reykon " El Líder " " Pel mazo ", is a reggaeton performer from Colombia. [2] He is considered one of the biggest proponents of Latin America's reggaeton music genre. [3] He is from Envigado, Antioquia.

  9. Category:Shading languages - Wikipedia

    en.wikipedia.org/wiki/Category:Shading_languages

    Pages in category "Shading languages". The following 16 pages are in this category, out of 16 total. This list may not reflect recent changes . Shading language.