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  2. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Generative AI can also be trained extensively on audio clips to produce natural-sounding speech synthesis and text-to-speech capabilities, exemplified by ElevenLabs' context-aware synthesis tools or Meta Platform's Voicebox. AI-generated music from the Riffusion Inference Server, prompted with bossa nova with electric guitar

  3. Linear predictive coding - Wikipedia

    en.wikipedia.org/wiki/Linear_predictive_coding

    Linear predictive coding (LPC) is a method used mostly in audio signal processing and speech processing for representing the spectral envelope of a digital signal of speech in compressed form, using the information of a linear predictive model. LPC is the most widely used method in speech coding and speech synthesis.

  4. Code-excited linear prediction - Wikipedia

    en.wikipedia.org/wiki/Code-excited_linear_prediction

    Code-excited linear prediction (CELP) is a linear predictive speech coding algorithm originally proposed by Manfred R. Schroeder and Bishnu S. Atal in 1985. At the time, it provided significantly better quality than existing low bit-rate algorithms, such as residual-excited linear prediction (RELP) and linear predictive coding (LPC) vocoders (e.g., FS-1015).

  5. Machine learning in video games - Wikipedia

    en.wikipedia.org/wiki/Machine_learning_in_video...

    Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models. This is in sharp contrast to traditional methods of artificial intelligence such as search trees and expert systems . Information on machine learning techniques in the field of games is mostly known to public through ...

  6. Artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence

    Artificial intelligence (AI), in its broadest sense, is intelligence exhibited by machines, particularly computer systems.It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals.

  7. Google DeepMind - Wikipedia

    en.wikipedia.org/wiki/Google_DeepMind

    In 2016, DeepMind introduced WaveNet, a text-to-speech system. It was originally too computationally intensive for use in consumer products, but in late 2017 it became ready for use in consumer applications such as Google Assistant. In 2018 Google launched a commercial text-to-speech product, Cloud Text-to-Speech, based on WaveNet.

  8. Neuroscience of music - Wikipedia

    en.wikipedia.org/wiki/Neuroscience_of_music

    The neuroscience of music is the scientific study of brain-based mechanisms involved in the cognitive processes underlying music. These behaviours include music listening, performing, composing, reading, writing, and ancillary activities. It also is increasingly concerned with the brain basis for musical aesthetics and musical emotion.

  9. Applications of artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Applications_of_artificial...

    Simulator-based testing can reduce the risks of on-road training. AI underpins self-driving vehicles. Companies involved with AI include Tesla, Waymo, and General Motors. AI-based systems control functions such as braking, lane changing, collision prevention, navigation and mapping. Autonomous trucks are in the testing phase.

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