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  2. Cookie Clicker - Wikipedia

    en.wikipedia.org/wiki/Cookie_Clicker

    Mode (s) Single-player. Cookie Clicker is a 2013 incremental game created by French programmer Julien "Orteil" Thiennot. The user initially clicks on a big cookie on the screen, earning a single cookie per click. They can then use their earned cookies to purchase assets such as "cursors" and other "buildings" that automatically produce cookies.

  3. Web development tools - Wikipedia

    en.wikipedia.org/wiki/Web_development_tools

    Web development tools. Web development tools (often abbreviated to dev tools) allow web developers to test, modify and debug their websites. They are different from website builders and integrated development environments (IDEs) in that they do not assist in the direct creation of a webpage, rather they are tools used for testing the user ...

  4. Category:Incremental games - Wikipedia

    en.wikipedia.org/wiki/Category:Incremental_games

    Candy Box! Cell to Singularity. Clicker Heroes. Cookie Clicker. Cow Clicker. Crush Crush.

  5. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Incremental games gained popularity in 2013 after the success of Cookie Clicker, although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to progress.

  6. Candy Box! - Wikipedia

    en.wikipedia.org/wiki/Candy_Box!

    Candy Box! Candy Box! Candy Box! Candy Box! is an incremental online text-based role-playing game that runs in web browser. It was developed by a 19-year-old French student using the pseudonym "aniwey" and released in April 2013. Candy Box! uses ASCII art for the visuals. A sequel, Candy Box 2 was released on October 24, 2013.

  7. Cow Clicker - Wikipedia

    en.wikipedia.org/wiki/Cow_Clicker

    Cow Clicker. Cow Clicker is an incremental social network game on Facebook developed by video game researcher Ian Bogost. The game serves as a deconstructive satire of social games. The goal of the game is to earn "clicks" by clicking on a sprite of a cow every six hours. The addition of friends' cows to the player's pasture allows the user to ...

  8. Universal Paperclips - Wikipedia

    en.wikipedia.org/wiki/Universal_Paperclips

    Universal Paperclips. Universal Paperclips is a 2017 American incremental game created by Frank Lantz of New York University. The user plays the role of an AI programmed to produce paperclips. Initially the user clicks on a button to create a single paperclip at a time; as other options quickly open up, the user can sell paperclips to create ...

  9. Game development tool - Wikipedia

    en.wikipedia.org/wiki/Game_development_tool

    Game development tool. A game development tool is a specialized software application that assists or facilitates the making of a video game. Some tasks handled by tools include the conversion of assets (such as 3D models, textures, etc.) into formats required by the game, level editing and script compilation. [1]