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  2. GeForce 200 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_200_series

    The GeForce 200 series introduced Nvidia's second generation of Tesla (microarchitecture), Nvidia's unified shader architecture; the first major update to it since introduced with the GeForce 8 series . The GeForce GTX 280 and GTX 260 are based on the same processor core. During the manufacturing process, GTX chips were binned and separated ...

  3. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    A free and open-source graphics device driver is a software stack which controls computer-graphics hardware and supports graphics-rendering application programming interfaces (APIs) and is released under a free and open-source software license. Graphics device drivers are written for specific hardware to work within a specific operating system ...

  4. GeForce 7 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_7_series

    The GeForce 7 series is the last to support the Windows 2000 operating system. The successor GeForce 8 series only supports Windows XP and later (the Windows 8 drivers also support Windows 10). Windows 2000: 94.24 released on May 17, 2006; Download; Windows XP 32-bit & Media Center Edition: 307.83 released on February 25, 2013; Download

  5. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    On April 7, 2010, Nvidia released the GeForce GTX 470 and GTX 480, the first cards based on the new Fermi architecture, codenamed GF100; they were the first Nvidia GPUs to utilize 1 GB or more of GDDR5 memory. The GTX 470 and GTX 480 were heavily criticized due to high power use, high temperatures, and very loud noise that were not balanced by ...

  6. GeForce 3 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_3_series

    GeForce 3 series. The GeForce 3 series (NV20) is the third generation of Nvidia 's GeForce line of graphics processing units (GPUs). Introduced in February 2001, [1] it advanced the GeForce architecture by adding programmable pixel and vertex shaders, multisample anti-aliasing and improved the overall efficiency of the rendering process.

  7. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    GeForce GT 520 April 12, 2011 PCIe 2.0 x16 PCIe 2.0 x1 PCI 810 1620 3.25 6.5 14.4 155.5 Un­known 29 $59 GeForce GT 530: May 14, 2011 GF108-220 585 116 PCIe 2.0 x16 2 96:16:4 700 1400 2.8 11.2 28.8 128 268.8 22.40 50 OEM GeForce GT 545 GF116 ~1170 ~238 3 144:24:16 720 1440 11.52 17.28 1536 3072 43 192 415.07 Un­known 70 $149 870 1740 3996 13.92

  8. GeForce 256 - Wikipedia

    en.wikipedia.org/wiki/GeForce_256

    The GeForce 256 is the original release in Nvidia's "GeForce" product line.Announced on August 31, 1999 and released on October 11, 1999, the GeForce 256 improves on its predecessor by increasing the number of fixed pixel pipelines, offloading host geometry calculations to a hardware transform and lighting (T&L) engine, and adding hardware motion compensation for MPEG-2 video.

  9. GeForce FX series - Wikipedia

    en.wikipedia.org/wiki/GeForce_FX_series

    Nvidia's GeForce FX series is the fifth generation of the GeForce line. With GeForce 3, the company introduced programmable shader functionality into their 3D architecture, in line with the release of Microsoft's DirectX 8.0. The GeForce 4 Ti was an enhancement of the GeForce 3 technology. With real-time 3D graphics technology continually ...