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  2. Image persistence - Wikipedia

    en.wikipedia.org/wiki/Image_persistence

    Image persistence. Image persistence, or image retention, is a phenomenon in LCD and plasma displays where unwanted visual information is shown which corresponds to a previous state of the display. It is the flat-panel equivalent of screen burn-in. Unlike screen burn-in, the effects are usually temporary and often not visible without close ...

  3. Video game crash of 1983 - Wikipedia

    en.wikipedia.org/wiki/Video_game_crash_of_1983

    v. t. e. The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor ...

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    16:9. 8,294,400. 7680 × 4320. 8K UHDTV. 4320p. 33,177,600. Many of these resolutions are also used for video files that are not broadcast. These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed ...

  5. Dell - Wikipedia

    en.wikipedia.org/wiki/Dell

    Dell Inc. is an American technology company that develops, sells, repairs, and supports computers and related products and services. Dell is owned by its parent company, Dell Technologies. [ 3 ][ 4 ] Dell sells personal computers (PCs), servers, data storage devices, network switches, software, computer peripherals, HDTVs, cameras, printers ...

  6. Violence and video games - Wikipedia

    en.wikipedia.org/wiki/Violence_and_video_games

    Research has focused on two elements of the effects of video games on players: the player's health measures and educational achievements as a function of game play amounts; the players' behavior or perceptions as a function of the game's violence levels; [94] the context of the game play in terms of group dynamics; the game's structure which ...

  7. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    A display resolution standard is a commonly used width and height dimension (display resolution) of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA [ 1 ][ 2 ]) and typically given a name ...

  8. Personal computer - Wikipedia

    en.wikipedia.org/wiki/Personal_computer

    An artist's depiction of a 2000s-era desktop-style personal computer, which includes a metal case with the computing components, a display and a keyboard (mouse not shown). A personal computer, often referred to as a PC, is a computer designed for individual use. [1]

  9. Liquid-crystal display - Wikipedia

    en.wikipedia.org/wiki/Liquid-crystal_display

    Displaying any other resolution either requires a video scaler, causing blurriness and jagged edges, or running the display at native resolution using 1:1 pixel mapping, causing the image either not to fill the screen (letterboxed display), or to run off the lower or right edges of the screen. Fixed bit depth (also called color depth).

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