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The concept of Discord came from Jason Citron, who had founded OpenFeint, a social gaming platform for mobile games, [ 13] and Stanislav Vishnevskiy, who had founded Guildwork, another social gaming platform. Citron sold OpenFeint to GREE in 2011 for US$104 million, [ 14] which he used to found Hammer & Chisel, a game development studio, in ...
The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. The service provides friends list management, game matchmaking, and other features. Epic Games has further plans to expand the feature ...
Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ZZT (1991), the company became Epic MegaGames ...
LONDON/WASHINGTON (Reuters) -North Korean hackers have conducted a global cyber espionage campaign in efforts to steal classified military secrets to support Pyongyang's banned nuclear weapons ...
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Epic Games has used the names Potomac Computer Systems, Epic MegaGames, and Epic Games; the name given for the company is the one used at the time of a game's release. Many of the games under the Epic MegaGames brand were released as a set of separate episodes, which were purchasable and playable separately or as a group.
Houseparty. Houseparty was a social networking service that enabled group video chatting through mobile and desktop apps. Users received a notification when friends are online and available to group video chat. [1] [2] On average, users spent more than 60 minutes per conversation on the app in group or one-on-one chats. [3] It was launched by ...
Some of these failure events have drastically changed the video game market since its origin in the late 1970s. For example, the failure of E.T. contributed to the video game crash of 1983. Some games, though commercial failures, are well received by certain groups of gamers and are considered cult games . The following list includes any video ...