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Epic Games has used the names Potomac Computer Systems, Epic MegaGames, and Epic Games; the name given for the company is the one used at the time of a game's release. Many of the games under the Epic MegaGames brand were released as a set of separate episodes, which were purchasable and playable separately or as a group.
Epic is the proprietor of the Unreal game engine. Originally developed for the Unreal and Unreal Tournament game series, Unreal Engine has a complete feature set of graphical rendering, sound processing, and physics. The engine is licensed to third party game developers who can modify the software to fit their needs.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
Predator. , and. Alien vs. Predator. games. Alien 3: The Gun arcade game cabinet. This is a chronological list of games in the Alien, Predator and Alien vs. Predator science fiction horror franchises. There have been thirty-eight officially licensed video games, one trading card game, and one tabletop miniatures game released as tie-ins to the ...
ZZT sold well enough, a few copies each day that came to about US$100 per day, that Sweeney decided to make developing games his career. Recognizing he needed a better name for a video game company, he renamed Potomac Computer Systems to Epic MegaGames. [2] Sweeney giving a presentation at the 2016 Game Developers Conference
Frets on Fire is a music game. Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. The genre includes dance games such as Dance Dance Revolution and music-based games such as Rock Band and Guitar Hero.
Unreal is a series of first-person shooter video games developed by Epic Games. The series is known for its exhibition of the namesake Unreal Engine that powers the games and is available for other developers to license. Publishing rights for the series have changed hands several times. GT Interactive was the original publisher and would be ...
Bink uses a wavelet-based compression algorithm optimized for game video sequences. It supports resolutions up to 4K and can encode at bitrates from 500 kbps to 200 Mbps. The codec is designed for efficient decompression, leveraging multithreading and SIMD instructions on modern CPUs. Bink also offers optional alpha channel support for ...