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Posted June 10, 2019. It's the enbsunsprite.bmp that's included with ENBseries. Since this ENB doesn't come with its own sunsprite, go into enbseries.ini and set: EnableSunGlare=false. Go to topic listing.
Run SkyrimSELauncher to set up Skyrim and generate new settings (Skyrim.ini and SkyrimPrefs.ini). 5. Place all ENB files from the Wrapper folder in the root folder of Skyrim SE. 6. Run the game with either SkyrimSELauncher or SkyrimSE. 7. The game CTD before the main menu shows up. The same thing happens with ReShade.
Just to let you know though, my preference (despite not mattering) would be Caffeine ENB - it applies the exterior/interior effects seen in Rudy ENB, whilst having the same skin effect as Snapdragon Prime ENB, but pick your poison and see what you think!
So I've been having a problem with crashes in attempting to set up a modded playthrough, with an ENB, for my friend. The problem occurs when starting SSE. SSE, when loaded with any type of ENB (I've tried different types) loads a message in the top right corner saying "ENBSeries is compiling game shaders. please wait...
Can anyone explain the screenshot in the attached file? This started happening after I began messing around with ENB/lighting settings due to my shadows s***ing a brick midway through this play through. Looks like the sun glare textures were replaced with some kind of rabbit creature. Immersion b...
If your game runs fine without an ENB, the problem is most likely the ENB. Maybe the preset isn't installed correctly. Since you're a first time user, doublecheck if you installed the ENB preset correctly. If needed, google for a tutorial. There are several good ones on youtube. Try uninstalling and reinstalling the ENB.
considering I was able to run old Skyrim with around ~140GB's of mods and a little bit above 100+ ESP's with ENB at decent avg. 45 FPS with my Setup. Another problem I had with Skyrim SE was: When looking at some places from certain angles my framerate would drop to 30 FPS from 60 FPS, move few steps forward; FPS would go up to 60, move few ...
Re: TES Skyrim SE 0.499. Fixed clouds transparency for clouds shadows and sun rays, which didn't work correct when several clouds layers mixed. Reduced glitches of ambient occlusion which appeared after optimization last year. Limited amount and intensity of ambient occlusion to not allow absurdly high levels of them.
Does anyone know why this is? I am trying to make a few changes/tweaks to some ENB's I am trying out for Vivid Weathers. Specifically Tetrachromatic ENB for Vivid Weathers and Bleak Vivid Weathers. I know I could make the changes in the actual files, but that takes a long time. Going back and forth in and out of game to see how things look. >.<
without knowing your modlist, we cant really help any further. Lastly Make sure, Vsync is completely disabled, both in ENB and Skyrim Prefs, and override it with your GPU settings, forcing it off. Use the ENB Framerate limiter instead. (found in the enblocal.ini) also ensure that you read everything on the main description page for Re-Engaged ...