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  2. Candy Crush Saga - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_Saga

    2012 video game Candy Crush Saga Developer(s) King Publisher(s) King Platform(s) App Store Google Play Windows Phone Store Windows macOS Linux Release Browser April 12, 2012 iOS November 14, 2012 Android December 14, 2012 Fire OS December 11, 2014 Windows Phone September 6, 2012 Windows July 29, 2015 Genre(s) Puzzle Candy Crush Saga is a free-to-play tile-matching video game released by King ...

  3. Pokémon Go - Wikipedia

    en.wikipedia.org/wiki/Pokémon_GO

    Augmented reality, location-based game. Pokémon Go (stylized as Pokémon GO) is a 2016 augmented reality (AR) mobile game, part of the Pokémon franchise, developed and published by Niantic in collaboration with Nintendo and The Pokémon Company for iOS and Android devices. It uses mobile devices with GPS to locate, capture, train, and battle ...

  4. King (company) - Wikipedia

    en.wikipedia.org/wiki/King_(company)

    King, also known as King Digital Entertainment, is a Swedish video game developer and publisher that specialises in social games.Headquartered in Stockholm and London, and incorporated as King.com Limited in St. Julian's, Malta, King rose to prominence after releasing the cross-platform title Candy Crush Saga in 2012.

  5. Candy Crush Saga Help FAQ - AOL

    www.aol.com/2013/02/04/candy-crush-saga-help-faq

    Candy Crush Saga supports iOS version 4.3.5 or later on the following models: iPhone 3GS, iPhone 4, iPhone 4S and iPhone 5, iPad 1 & later models, iPod Touch: 3rd generation (and later models)

  6. Candy Crush Saga- What Makes It So Popular? - AOL

    www.aol.com/2013/03/07/candy-crush-saga-what...

    No Time Limit. You're free to take as much time as you like solving Candy Crush puzzles, and this makes the game appealing to casual players that can do without the stress of a constantly ticking ...

  7. 2019 in video games - Wikipedia

    en.wikipedia.org/wiki/2019_in_video_games

    Financial performance. SuperData Research estimated that the video game industry grew 4% in 2019, reaching $120.1 billion in global revenues. SuperData stated the market was dominated by mobile games which made up $64.4 billion, with personal computer games at $29.6 billion and console games at $15.4 billion.

  8. Candy Crush Saga: Played By Every Seventh Person In ... - AOL

    www.aol.com/news/2013-03-06-candy-crush-saga...

    Candy Crush Saga is currently played by more than 10 million people everyday. We actually just released a neat infographic in January showing that the game was downloaded 10 million times on just ...

  9. Candy Crush (game show) - Wikipedia

    en.wikipedia.org/wiki/Candy_Crush_(game_show)

    Candy Crush was an American television game show based on the Swedish-Maltese mobile game Candy Crush Saga, published and developed by King.Hosted by Mario Lopez, the show features similar tile-matching gameplay to its namesake, but with the players suspended at a height in front of one of two 30-foot touchscreens, which then held the Guinness World Record for the largest touchscreens in the ...

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