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Then you could make an image follow the mouse: mouse.Move:Connect(function() Image.Position = UDim2.new(0, Mouse.X, 0, Mouse.Y) end) It may not be centered, to do that change the anchor point to 0.5,0.5. Make sure the Zindex is higher than all other UI’s so the mouse doesn’t go under.
Custom Cursor is a plugin thats lets you change your Cursor. <details><summary>See it in Action</summary></details> How to use Custom Cursor: Go to the plugin tab, then open the Custom Cursor GUI. An Widget will open. Then copy/paste an Image/Decal ID for the cursor. Click Apply Custom Cursor and ta-da!
Posted July 1. If you don’t want to spend hours trying to figure out how to use custom code a solution to add custom mouse cursors to your Squarespace site try this no-code option using SquareKicker. With a couple clicks you can change your mouse cursor to an Emoji, Text or Shape.
The Gui Engine internally overwrites the mouse icon with the hover cursor and has higher precedence when setting it. You need to create a custom mouse icon using Gui objects for this. The ScreenGui that contains the custom mouse objects should have the highest DisplayOrder of any of your Guis. Careful when making a custom mouse icon though.
Same issue as @TJC123 I successfully used the above code for a custom cursor on my site but the pointer cursor is appearing over most of my links. It doesn't appear when hovering over the logo and social icons but I think those are the only spots.
You can hide the mouse icon and use an Image Label as a mouse icon. First you need to hide the mouse icon like this: local UserInputService = game:GetService("UserInputService") local Player = game.Players.LocalPlayer. local Mouse = Player:GetMouse() -- Hide the default mouse cursor. UserInputService.MouseIconEnabled = false.
I want both to be custom, I know that changing the player module will replace the shift lock switch, but if i change the custom cursor, that custom cursor would override the shift lock icon. local tween = nil. if state == true then. tween = tweenService:Create(cursor, TweenInfo.new(0.25, Enum.EasingStyle.Quad), {.
The only way I found that you can change your mouse cursor is with a Plugin. [Uten tittel-kopi] Custom Cursor is a plugin thats lets you change your Cursor. How to use Custom Cursor: Go to the plugin tab, then open the Custom Cursor GUI. An Widget will open. Then copy/paste an Image/Decal ID for the cursor.
A Custom Cursor application. Uses Render Stepped to update a image every frame. Uses: The main purpose for this is to expand upon normal cursor applications and allow things such as UI Effects on your cursor, Besides that this is absolute due to “Mouse Icon” Pros: Simple. Optimized. Smoother Cursor Movement. Cons: Trying to do anything UI related with this will create extra random ...
You can try to hide the default mouse cursor and create a custom cursor with “ImageLabel”, and setting “ImageLabel” position to your mouse. You can hide the mouse cursor with the below code: local UserInputService = game:GetService("UserInputService") UserInputService.MouseIconEnabled = false. I have also created a script for you: