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  2. Raycom Sports - Wikipedia

    en.wikipedia.org/wiki/Raycom_Sports

    Raycom Sports is a Charlotte, North Carolina –based producer of sports television programs owned by Gray Television. It was founded in 1979 by husband and wife, Rick and Dee Ray. In the 1980s, Raycom Sports established a prominent joint venture with Jefferson-Pilot Communications which made them partners on the main Atlantic Coast Conference ...

  3. Online community manager - Wikipedia

    en.wikipedia.org/wiki/Online_community_manager

    The most recognized origin of the term (online) community manager is in the computer games industry with the advent of MMORPG (Massively Multiplayer Online Role-playing Games) in the mid 1990s. Roles have expanded to include a wide variety of responsibilities and skill sets including social media management, marketing, product development, PR ...

  4. Crunch (video games) - Wikipedia

    en.wikipedia.org/wiki/Crunch_(video_games)

    "Crunch time" is the point at which the team is thought to be failing to achieve milestones needed to launch a game on schedule. The complexity of work flow, reliance on third-party deliverables, and the intangibles of artistic and aesthetic demands in video-game creation create difficulty in predicting milestones. [3]

  5. Communications management - Wikipedia

    en.wikipedia.org/wiki/Communications_management

    e. Communications management is the systematic planning, implementing, monitoring, and revision of all the channels of communication within an organization and between organizations. It also includes the organization and dissemination of new communication directives connected with an organization, network, or communications technology.

  6. Micromanagement (gameplay) - Wikipedia

    en.wikipedia.org/wiki/Micromanagement_(gameplay)

    Micromanagement in gaming is the handling of detailed gameplay elements by the player. It appears in a wide range of games and genres, including strategy video games, construction and management simulations, and pet-raising simulations. Micromanagement has been perceived in different ways by game designers and players for many years: some ...

  7. T. L. Taylor - Wikipedia

    en.wikipedia.org/wiki/T._L._Taylor

    Sociology, video games. Thesis. Living Digitally: Embodiment in Virtual Environments (2000) T. L. Taylor (born 1967) is an American sociologist and professor. Taylor specialises in researching the culture of gaming and online communities, in particular, esports, live-streaming, and MMOGs such as EverQuest and World of Warcraft .

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