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In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [ 1] It can sometimes be a high-level description that ignores details of the implementation. [ 2] At a more detailed level, the description may include the instruction set architecture design ...
Process architecture. Process architecture is the structural design of general process systems. It applies to fields such as computers (software, hardware, networks, etc.), business processes ( enterprise architecture, policy and procedures, logistics, project management, etc.), and any other process system of varying degrees of complexity.
Instruction cycle. The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the ...
Multithreading (computer architecture) A process with two threads of execution, running on a single processor. In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution .
Process (computing) In computing, a process is the instance of a computer program that is being executed by one or many threads. There are many different process models, some of which are light weight, but almost all processes (even entire virtual machines) are rooted in an operating system (OS) process which comprises the program code ...
In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...
Software development. In software engineering, a software development process or software development life cycle is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.
Processor design is a subfield of computer science and computer engineering (fabrication) that deals with creating a processor, a key component of computer hardware.. The design process involves choosing an instruction set and a certain execution paradigm (e.g. VLIW or RISC) and results in a microarchitecture, which might be described in e.g. VHDL or Verilog.