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  2. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Vision problems. Too much video game playing may cause vision problems. [ 11] Extensive viewing of the screen can cause eye strain, as the cornea, pupil, and iris are not intended for mass viewing sessions of electronic devices. Using video games for too long may also cause headaches, dizziness, and chances of vomiting from focusing on a screen.

  3. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    Video game addiction. Video game addiction ( VGA ), also known as gaming disorder or internet gaming disorder, is generally defined as a psychological addiction that is problematic, compulsive use of video games that results in significant impairment to an individual's ability to function in various life domains over a prolonged period of time.

  4. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    See also. 0–9. 1CC. Abbreviation of one-credit completion or one-coin clear. To complete an arcade (or arcade-style) game without using continues. [ 1] 1-up. An object that gives the player an extra life (or attempt) in games where the player has a limited number of chances to complete a game or level. [ 2]

  5. Screen time - Wikipedia

    en.wikipedia.org/wiki/Screen_time

    Screen time is the amount of time spent using a device with a screen such as a smartphone, computer, television, video game console, or a tablet. [ 1] The concept is under significant research with related concepts in digital media use and mental health. Screen time is correlated with mental and physical harm in child development. [ 2]

  6. Watching-eye effect - Wikipedia

    en.wikipedia.org/wiki/Watching-eye_effect

    A sticker in German warning that the reader is being "video monitored". Even just the presence of an eye symbol on a sticker can be enough to change a person's behavior. The watching-eye effect says that people behave more altruistically and exhibit less antisocial behavior in the presence of images that depict eyes, because these images insinuate that they are being watched.

  7. Does staring at screens ruin your eyes? - AOL

    www.aol.com/article/2014/02/27/does-staring-at...

    We've all grown up thinking that sitting too close to the television is damaging to our eyes ... but that might not be the case. Technology spawns lots of confusion ... and a few affectionately ...

  8. List of South African slang words - Wikipedia

    en.wikipedia.org/wiki/List_of_South_African...

    "mung" – the term mung means to lose a life playing video games and it also represents Pallsmoor jail, you gonna go to the"mung" when you stolen something and you get caught by police. mxit taal – lit. "mix it language". Refers to the text-based grammar usage that was popularized by the now-defunct Mxit, a free instant messaging service.

  9. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Criteria. The list is not comprehensive, but represents the most visible examples of games principally recognized for their enduring negative reception, or in the case of titles such as Final Fantasy XIV, No Man's Sky, and Cyberpunk 2077, at their original launch before they were reworked with content updates through patches.