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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash Subzero. Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. The game was released on 13 August 2013 on iOS and Android, and the Windows and macOS versions on 22 December 2014. In Geometry Dash, players control the movement of an icon and navigate music-based levels while avoiding obstacles ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Efficient 6-directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine Dagor Engine: Yes 3D Windows, PlayStation 4, PlayStation 3, Xbox 360, Linux, macOS: List: BSD: Dark Engine: C++: 1995 No 3D Windows: Thief: The Dark Project, System Shock 2, Thief II: The Metal Age: Proprietary

  4. Straightedge and compass construction - Wikipedia

    en.wikipedia.org/wiki/Straightedge_and_compass...

    t. e. In geometry, straightedge-and-compass construction – also known as ruler-and-compass construction, Euclidean construction, or classical construction – is the construction of lengths, angles, and other geometric figures using only an idealized ruler and a pair of compasses . The idealized ruler, known as a straightedge, is assumed to ...

  5. Differential (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Differential_(mathematics)

    The term differential is used nonrigorously in calculus to refer to an infinitesimal ("infinitely small") change in some varying quantity. For example, if x is a variable, then a change in the value of x is often denoted Δ x (pronounced delta x ). The differential dx represents an infinitely small change in the variable x.

  6. Hyperbolic geometry - Wikipedia

    en.wikipedia.org/wiki/Hyperbolic_geometry

    v. t. e. A triangle immersed in a saddle-shape plane (a hyperbolic paraboloid ), along with two diverging ultra-parallel lines. In mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai – Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with:

  7. Square - Wikipedia

    en.wikipedia.org/wiki/Square

    Square. In Euclidean geometry, a square is a regular quadrilateral, which means that it has four sides of equal length and four equal angles (90- degree angles, π/2 radian angles, or right angles ). It can also be defined as a rectangle with two equal-length adjacent sides.

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