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Miniclip is a Swiss mobile game publisher and former browser game website that was first launched on 30 March 2001. [2] It was started by Robert Small and Tihan Presbie with a budget of £40,000. [3] In 2008, Miniclip was valued at over £275 million. [4] In 2018, the company gained over $400 million in revenue through its mobile gaming hit, 8 ...
Miniclip games (10 P) N. Neal.fun games (2 P) Z. Zynga (2 C, 14 P) Pages in category "Browser-based game websites" The following 91 pages are in this ...
An in-game currency, "Flow", was earned by talking, dancing, eating and drinking, and playing games. Flow could be exchanged for experience points and coins. ourWorld operated on a microtransaction business model which allowed players to purchase in-game "gems". Coins and gems were used to buy items for their avatar such as clothing ...
This category contains games either created or listed on the Miniclip website. Pages in category "Miniclip games" The following 10 pages are in this category, out of 10 total.
This is a selected list of massively multiplayer online role-playing games (MMORPGs). MMORPGs are large multi-user games that take place in perpetual online worlds with a great number of other players. In most MMORPGs each player controls an avatar that interacts with other players, completes tasks to gain experience, and acquires items.
Written in. PHP, HTML and Adobe Flash. Cool Math Games (branded as Coolmath Games) [a] is an online web portal that hosts HTML and Flash web browser games targeted at children and young adults. Cool Math Games is operated by Coolmath LLC and first went online in 1997 with the slogan: "Where logic & thinking meets fun & games.".
Sneeze (video game) Sneeze. (video game) Sneeze is a 2009 browser game created in Adobe Flash. In every level, the player can sneeze only once and is awarded points based on how many people they are able to infect. Sneeze was commissioned by the Wellcome Trust and Channel 4 to subversively teach children the importance of healthy practices.
Fragger is a popular trajectory-based puzzle game created and developed by Harold Brenes and released in 2009 for the Internet. After achieving popularity on the Internet, being played more than 100 million times, it was licensed and ported by Miniclip to iPhone in 2010, and to Android and PlayJam in 2012.
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