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The Graphics Device Interface ( GDI) is a legacy component of Microsoft Windows responsible for representing graphical objects and transmitting them to output devices such as monitors and printers. It was superseded by DirectDraw API and later Direct2D API. [citation needed] Windows apps use Windows API to interact with GDI, for such tasks as ...
Under Windows 7 and with WDDM 1.1 drivers, DWM only writes the program's buffer to the video RAM, even if it is a graphics device interface (GDI) program. This is because Windows 7 supports (limited) hardware acceleration for GDI [2] and in doing so does not need to keep a copy of the buffer in system RAM so that the CPU can write to it.
Display Diagnostics, with Kernel mode device driver interface changes to allow the driver for a display controller to report diagnostic events to the operating system. Shared graphics power components, allowing non-graphics drivers to participate in the power management of a graphics device.
The history of the graphical user interface, understood as the use of graphic icons and a pointing device to control a computer, covers a five-decade span of incremental refinements, built on some constant core principles. Several vendors have created their own windowing systems based on independent code, but with basic elements in common that ...
Windows 7 retains the Windows Aero graphical user interface and visual style introduced in its predecessor, Windows Vista, but many areas have seen enhancements.Unlike Windows Vista, window borders and the taskbar do not turn opaque when a window is maximized while Windows Aero is active; instead, they remain translucent.
DirectX. Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct", such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth.
The compositing manager introduced in Windows Vista that handles compositing and manages special effects on screen objects in a graphical user interface Graphics Device Interface: GDI/GDI+ The kernel graphics component for representing graphical objects and transmitting them to output devices such as monitors and printers Windows USER
A graphical user interface, or GUI ( / ˈɡuːi / [ 1][ 2] GOO-ee ), is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command labels or text navigation.