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  2. Always-on DRM - Wikipedia

    en.wikipedia.org/wiki/Always-on_DRM

    Always-on DRM. Always-on DRM or always-online DRM is a form of DRM that requires a consumer to remain connected to a server, especially through an internet connection, to use a particular product. The practice is also referred to as persistent online authentication. The technique is meant to prevent copyright infringement of software.

  3. Grand Theft Auto: The Trilogy – The Definitive Edition

    en.wikipedia.org/wiki/Grand_Theft_Auto:_The...

    The Windows launch was marred by problems with the Rockstar Games Launcher, rendering it unplayable for three days. The game received negative reviews; critics generally praised the enhanced visuals, upgraded lighting, improved controls, and added gameplay mechanics, but criticised its technical problems, art direction, and character models.

  4. Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Games

    Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who ...

  5. List of video games published by Rockstar Games - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    List of video games published by Rockstar Games. Rockstar Games is a video game publisher established under Take-Two Interactive in 1998. It is best known for the Grand Theft Auto series; other well-known releases include Bully, L.A. Noire, and the Red Dead, Max Payne and Midnight Club series.

  6. Development of Red Dead Redemption 2 - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    A team of approximately 1,600 people developed Red Dead Redemption 2 over several years. Rockstar Games published the action-adventure game in October 2018 for the PlayStation 4 and Xbox One, and in November 2019 for Windows and Stadia. Rockstar co-opted all of its studios into one large team to facilitate development.

  7. List of review-bombing incidents - Wikipedia

    en.wikipedia.org/wiki/List_of_review-bombing...

    Nier: Automata was review bombed in April 2017 by Chinese players demanding a translation of the game to Chinese, whom PC Gamer called "a powerful new voice". [6]Grand Theft Auto V was review bombed throughout June and July 2017 after publisher Take-Two Interactive issued a cease-and-desist against the widely used game modification tool OpenIV, as an attempt to stop single player and ...

  8. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...

  9. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend in the PC gaming community. These unofficial modifications are made by altering gameplay logic and asset files within a user's game installation, and can change the player's experience to varying degrees.