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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  4. Dragon Nest - Wikipedia

    en.wikipedia.org/wiki/Dragon_Nest

    Dragon Nest ( Korean: 드래곤네스트) is a free-to-play fantasy MMORPG developed by Eyedentity and available in different regions and languages. Aside from boasting a non-targeting combat and skill system within instance dungeons, Dragon Nest revolves around a rich story which is told in different points of view depending on the player 's ...

  5. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Pan European Game Information (PEGI) is a European video game content rating system established to help European parents make informed decisions on buying computer games with logos on games boxes. It was developed by the Interactive Software Federation of Europe (ISFE) and came into use in April 2003; it replaced many national age rating ...

  6. Category:Video games developed in South Korea - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Cookie Run: Kingdom. Cookie Wars (video game) Counter-Strike Online. Crazy Arcade. Crazyracing Kartrider. Crimson Desert. Crimson Gem Saga. Crossfire (2007 video game) CrossfireX.

  7. Category:Video game companies of Indonesia - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    L. Lyto. Categories: Software companies of Indonesia. Video game companies by country. Video gaming in Indonesia.

  8. Video games in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Indonesia

    Video gaming in Indonesia is a growing sector, holding the 16th largest market in the world and about half the Southeast Asian market in 2017. Over 40 million people in the country are active gamers, with mobile gaming being the dominant sector in terms of revenue. The development of video games in the country began with imported consoles and ...

  9. Video games in South Korea - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_South_Korea

    Three Open Production games were published in Australia, but only in 1995 when the Master System was already dead in Korea. By 1990, the excitement for games developed in Korea declined. The lack of skill, budget, and manpower made it hard for the domestic developers to compete with imported games from Japan and the U.S.