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  2. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  3. Perceptual Evaluation of Audio Quality - Wikipedia

    en.wikipedia.org/wiki/Perceptual_Evaluation_of...

    Perceptual Evaluation of Audio Quality (PEAQ) is a standardized algorithm for objectively measuring perceived audio quality, developed in 1994–1998 by a joint venture of experts within Task Group 6Q of the International Telecommunication Union's Radiocommunication Sector . It was originally released as ITU-R Recommendation BS.1387 in 1998 and ...

  4. Audio analyzer - Wikipedia

    en.wikipedia.org/wiki/Audio_Analyzer

    An audio analyzer is a test and measurement instrument used to objectively quantify the audio performance of electronic and electro-acoustical devices. Audio quality metrics cover a wide variety of parameters, including level, gain, noise, harmonic and intermodulation distortion, frequency response, relative phase of signals, interchannel ...

  5. Comparison of audio synthesis environments - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio...

    Comparison of audio synthesis environments. Software audio synthesis environments typically consist of an audio programming language (which may be graphical) and a user environment to design/run the language in. Although many of these environments are comparable in their abilities to produce high-quality audio, their differences and specialties ...

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Game audio may be separated into three categories—sound effects, music, and voice-over. Sound effect production is the production of sounds by either tweaking a sample to a desired effect or replicating it with real objects. Sound effects include UI sound design, which effectively conveys information both for visible UI elements and as an ...

  7. List of video game soundtracks considered the best - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game...

    v. t. e. This is a list of video game soundtracks that multiple publications, such as video game journalism and music journalism publications, have considered to be among the best of all time. The game soundtracks listed here are included on at least three separate "best/greatest of all time" lists from different publications (inclusive of all ...

  8. Comparison of analog and digital recording - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_analog_and...

    Wow and flutter are most noticeable on signals which contain pure tones. For LP records, the quality of the turntable will have a large effect on the level of wow and flutter. A good turntable will have wow and flutter values of less than 0.05%, which is the speed variation from the mean value.

  9. Audio system measurements - Wikipedia

    en.wikipedia.org/wiki/Audio_system_measurements

    Audio system measurements are a means of quantifying system performance. These measurements are made for several purposes. Designers take measurements so that they can specify the performance of a piece of equipment. Maintenance engineers make them to ensure equipment is still working to specification, or to ensure that the cumulative defects ...

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