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The uncanny valley ( Japanese: 不気味の谷, Hepburn: bukimi no tani) effect is a hypothesized psychological and aesthetic relation between an object's degree of resemblance to a human being and the emotional response to the object. Examples of the phenomenon exist among robotics, 3D computer animations and lifelike dolls.
Kawaii ( Japanese: かわいい or 可愛い, [kawaiꜜi]; "cute" or "adorable") is a Japanese cultural phenomenon which emphasizes cuteness, childlike innocence, charm, and simplicity. Kawaii culture began to flourish in the 1970s, driven by youth culture and the rise of cute characters in manga and anime (comics and animation) and merchandise ...
Bishōjo. In Japanese popular culture, a bishōjo (美少女, lit. "beautiful girl"), also romanized as bishojo or bishoujo, is a cute girl character. Bishōjo characters appear ubiquitously in media including manga, anime, and computerized games (especially in the bishojo game genre), and also appear in advertising and as mascots, such as for ...
These hairstyles became iconic during the mid-1980s and include big bangs worn by girls from upper elementary, middle school, high school, college and adult women. There was generally an excessive amount of mousse used in styling an individual's hair, which resulted in the popular, shiny look and greater volume. Some mousse even contained glitter.
Vera Wang. Kevin Mazur/MG24/Getty Images for The Met Museum/Vogue Vera Wang isn’t ready to accept her silver streaks just yet. Wang, who is turning 75 next month, got candid about aging during a ...
Reese Witherspoon is spending quality time with her son Deacon Phillippe.. On Friday, Aug. 9, Witherspoon, 48, posted sweet photos on Instagram of her and son Deacon, 20, embracing as they sat ...
That's what we imagine was going through one woman's head when she realized that her orange cat was trapped inside her cup holder. The woman was stunned as to how her cat got itself in there ...
Moe anthropomorphism ( Japanese: 萌え擬人化, Hepburn: moe gijinka) is a form of anthropomorphism in anime, manga, and games where moe qualities are given to non-human beings (such as animals, plants, supernatural entities and fantastical creatures), objects, concepts, or phenomena. [ 2] In addition to moe features, moe anthropomorphs are ...