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Steampunk. Original illustration of Jules Verne 's Nautilus engine room. "Maison tournante aérienne" (aerial rotating house) by Albert Robida for his book Le Vingtième Siècle, a 19th-century conception of life in the 20th century. Steampunk is a subgenre of science fiction that incorporates retrofuturistic technology and aesthetics inspired ...
A technology consisting of computer components and recording media used to retain digital data. It is a core function and fundamental component of computers. [1] device memory. local memory associated with a hardware device such as a graphics processing unit or OpenCL compute device, distinct from main memory.
computer science. The theory, experimentation, and engineering that form the basis for the design and use of computers. It involves the study of algorithms that process, store, and communicate digital information. A computer scientist specializes in the theory of computation and the design of computational systems.
Cyberpunk is a subgenre of science fiction in a dystopian futuristic setting said to focus on a combination of "low-life and high tech". [1] It features futuristic technological and scientific achievements, such as artificial intelligence and cyberware, juxtaposed with societal collapse, dystopia or decay. [2]
IDS —Intrusion Detection System. IE —Internet Explorer. IEC —International Electrotechnical Commission. IEEE —Institute of Electrical and Electronics Engineers. IETF —Internet Engineering Task Force. IFL —Integrated Facility for Linux. IGMP —Internet Group Management Protocol. IGRP —Interior Gateway Routing Protocol.
A product key, also known as a software key, serial key or activation key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Product keys consist of a series of numbers and/or letters. This sequence is typically entered by the user during the installation of computer software, and is ...
Steampunk is a subgenre of fantasy and speculative fiction that came into prominence in the 1980s and early 1990s. The term denotes works set in an era or world wherein steam power is still widely used—usually the 19th century, and often set in Victorian era England—but with prominent elements of either science fiction or fantasy, such as fictional technological inventions like those found ...
Digital rights management ( DRM) is the management of legal access to digital content. Various tools or technological protection measures ( TPM ), [ 1] such as access control technologies, can restrict the use of proprietary hardware and copyrighted works. [ 2] DRM technologies govern the use, modification and distribution of copyrighted works ...