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  2. YouTube Kids - Wikipedia

    en.wikipedia.org/wiki/YouTube_Kids

    YouTube Kids has faced criticism from advocacy groups, particularly the Fairplay Organization, for concerns surrounding the app's use of commercial advertising, as well as algorithmic suggestions of videos that may be inappropriate for the app's target audience, as the app has been associated with a controversy surrounding disturbing and/or ...

  3. freeCodeCamp - Wikipedia

    en.wikipedia.org/wiki/FreeCodeCamp

    freeCodeCamp (also referred to as Free Code Camp) is a non-profit educational organization [4] that consists of an interactive learning web platform, an online community forum, chat rooms, online publications and local organizations that intend to make learning software development accessible to anyone.

  4. Codecademy - Wikipedia

    en.wikipedia.org/wiki/Codecademy

    Codecademy. Codecademy is an American online interactive platform that offers free coding classes in 12 different programming languages including Python, Java, Go, JavaScript, Ruby, SQL, C++, C#, and Swift, as well as markup languages HTML and CSS. [3] [4] The site also offers a paid "Pro" option that gives users access to personalized learning ...

  5. AI will make coding skills more, not less, valuable—and it’s ...

    www.aol.com/finance/ai-coding-skills-more-not...

    AI’s ability to generate base code will free up tomorrow’s programmers—kids today—to better focus on creativity and problem-solving.

  6. Programming languages used in most popular websites

    en.wikipedia.org/wiki/Programming_languages_used...

    Download QR code; Wikidata item; Print/export ... A free online encyclopedia based on MediaWiki, ... YouTube: No Yes Yes No No No Yes No No Yes No No No

  7. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox (/ ˈ r oʊ b l ɒ k s / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  8. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    Early computing. The PLATO system was launched in 1960 at the University of Illinois and subsequently commercially marketed by Control Data Corporation.It offered early forms of social media features with innovations such as Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowdsourced online ...

  9. Elon Musk - Wikipedia

    en.wikipedia.org/wiki/Elon_Musk

    Elon was an enthusiastic reader of books, later attributing his success in part to having read The Lord of the Rings, the Foundation series, and The Hitchhiker's Guide to the Galaxy. At age ten, he developed an interest in computing and video games, teaching himself how to program from the VIC-20 user manual.