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Battlefield Hardline. Battlefield Hardline is a first-person shooter video game developed by Visceral Games and published by Electronic Arts. It was released in March 2015 for PlayStation 3, PlayStation 4, Windows, Xbox 360, and Xbox One. Unlike the previous games in the Battlefield series, Hardline focuses on crime, heist and policing elements ...
July 8, 2009. Release years by system: 2009 — Xbox Live Arcade, PlayStation Network. Notes : There was originally supposed to be a PC version, but it was constantly postponed, until it was finally canceled, to concentrate on development for the upcoming Battlefield 3. [ 8] Battlefield: Bad Company 2.
Battlefield is first-person shooter video game franchise developed by Swedish company EA DICE and is published by American company Electronic Arts. The series mainly focuses on online multiplayer, with gameplay taking place across large maps, and emphasizes teamwork and combined arms warfare. The inaugural installment, Battlefield 1942, was ...
This is a confirmed list of video games in development, but are scheduled for release beyond 2025 or currently carry no announced, reported, or confirmed release date at all. Video game platforms Win
Every PS4 demo and free-to-play title listed Archived 2015-12-28 at the Wayback Machine, playstation.com, 26 December 2015. ^ Tolentino, Josh (15 March 2022). "Bleach: Brave Souls is Now Available on PS4".
Battlefield 2042. Battlefield 2042 is a 2021 first-person shooter, developed by DICE and published by Electronic Arts. The twelfth main installment in the Battlefield series, it was released on November 19, 2021, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S. 2042 is the first installment since 2006's Battlefield 2142 ...
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the cloud streaming service Google Stadia.
Battlefield Hardline became a company-wide priority for the studio as its development became troubled in 2014. The switch to a different engine, style of gameplay, and narrative caused Yuma ' s production to stall, and by the time Hardline was released, Hennig no longer wanted to do a non-linear game but instead return to a strongly linear ...
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