Search results
Results From The WOW.Com Content Network
Rudy Ray Moore, known as "Dolemite", is well known for having used the term in his comedic performances.While signifyin(g) is the term coined by Henry Louis Gates Jr. to represent a black vernacular, the idea stems from the thoughts of Ferdinand De Saussure and the process of signifying—"the association between words and the ideas they indicate."
Shitposting is a modern form of online provocation. The term itself appeared around the mid-2000s on image boards such as 4chan.Writing for Polygon, Sam Greszes compared shitposting to Dadaism's "confusing, context-free pieces that, specifically because they were so absurd, were seen as revolutionary works both artistically and politically".
Zero-sum game is a mathematical representation in game theory and economic theory of a situation that involves two competing entities, where the result is an advantage for one side and an equivalent loss for the other. [1]
The term "roguelike" came from Usenet newsgroups around 1993, as this was the principal channel the players of roguelike games of that period were using to discuss these games, as well as what the developers used to announce new releases and even distribute the game's source code in some cases.
A game world might contain hundreds of different kinds of mobs, but if players spend a certain amount of time playing, they might become well aware of the characteristics presented by each kind and its related hazard.
slang term for a defensive or slow-scoring batter, the opposite of biffer. In earlier times (particularly pre-World War II) cricketers were either professional or amateur. Typically, but not universally, amateurs would be "biffers" and professionals "blockers".
A game of "Questions and Commands" depicted by James Gillray, 1788. A parlour or parlor game is a group game played indoors, named so as they were often played in a parlour. ...
An Easter egg is a message, image, or feature hidden in software, a video game, a film, or another—usually electronic—medium. The term used in this manner was coined around 1979 by Steve Wright, the then-Director of Software Development in the Atari Consumer Division, to describe a hidden message in the Atari video game Adventure, in reference to an Easter egg hunt.