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A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game. A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [ 1]
An attribute is a piece of data (a "statistic") that describes to what extent a fictional character in a role-playing game possesses a specific natural, in-born characteristic common to all characters in the game. That piece of data is usually an abstract number or, in some cases, a set of dice. Some games use different terms to refer to an ...
The fighter is one of the standard playable character classes in the Dungeons & Dragons fantasy role-playing game. [ 1] A fighter is a versatile, weapons-oriented warrior who fights using skill, strategy and tactics. Fighter is a generic and broad class; individual fighters have diverse backgrounds and different styles.
OD&D, BD&D. The paladin is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. [ 1] The paladin is a holy knight, crusading in the name of good and order, and is a divine spellcaster. From 1st through 3rd edition, paladins were required to maintain the Lawful Good alignment.
Publication history. First appearance. Men & Magic. Editions. All. (as a standard class) All. The wizard, formerly known as the magic-user or mage, is one of the standard character class in the Dungeons & Dragons fantasy role-playing game. [ 1] A wizard uses arcane magic, and is considered less effective in melee combat than other classes.
The cleric was one of the standard character classes available in the original Player's Handbook. [8] The cleric was presented as one of the five core classes. [9]: 145 The cleric's hit dice improved to a d8, clerics could now cast one spell as 1st level characters, and the wisdom score now provided clerics with a spell bonus whereas a low wisdom score imposed a chance of spell failure.
Druid is one of the base character classes presented in the 3rd edition Player's Handbook (2000). In the 3.5 edition of Dungeons & Dragons, Druids are free to use different forms of weaponry, but they lose the ability to cast spells or change into animal form for a day if they wear metal armor. The alignment restriction now requires that druids ...
Dungeons & Dragons 5th edition. The barbarian is a character class in the Player's Handbook. It encompasses two subclasses, known as primal paths: the Path of the Berserker and the path of the Totem Warrior. The Path of the Berserker archetype heightens a barbarians rage allowing for more savage attacks, while the Totem Warrior imbues them with ...