Search results
Results From The WOW.Com Content Network
Grand Prix Manager is a Formula 1 management simulation video game released for the ZX Spectrum in 1984. It was written by P. Boulton [2] and published by Silicon Joy . [1]
Grand Prix Manager 2 (often shortened as GPM2) is a 1996 Formula 1 management simulation for Windows systems and is based on its predecessor, Grand Prix Manager. It was developed by Edward Grabowski Communications Ltd [ 1 ] and published by MicroProse , and is licensed by FIA to have real statistics for the 1996 Formula One season .
Andretti, in fact, drove one in the CART series from 1989–1991, and the cover art on the game box accurately displays Andretti's 1989 Lola Chevrolet. Grand Prix mode. The Grand Prix mode of F-1 Hero featured nine levels of competition. Each had an increasing number of rounds, an increased level of difficulty, and was led by a featured driver.
The tournament winner was Semmy Schilt who won his second consecutive K-1 World Grand Prix by defeating Peter Aerts (who was making his fourth appearance in the final) via third round unanimous decision. The victory was sweet revenge for Schilt who had lost to Aerts earlier on in the year at the K-1 World Grand Prix 2006 in Auckland.
Motor Toon Grand Prix [b] is a racing video game developed by Japan Studio's Polys Entertainment and published by Sony Computer Entertainment for the PlayStation. It was released exclusively in Japan on December 16, 1994. The game and its sequel were directed by Kazunori Yamauchi, and are precursors to his subsequent racing series Gran Turismo.
F1 Pole Position 2, known in Japan as Human Grand Prix II (ヒューマングランプリ2, lit. "Human Grand Prix 2"), is the sequel to Human Grand Prix and the predecessor to Human Grand Prix III: F1 Triple Battle. Gameplay. Satoru Nakajima is introduced to the series as a hidden character that can be saved to either of the two provided files.
The sample player has consistently finished all 16 of races in Grand Prix mode and is rewarded with a gold trophy.. The player gets to control cute and cuddly cartoon animals (with the dog resembling Mika Häkkinen, the bird representing Damon Hill, and the wolf portraying Michael Schumacher, etc) in cutesy race tracks inspired by real life Formula One race tracks in a parallel universe.
Monaco Grand Prix: Racing Simulation 2, also known as just Monaco Grand Prix or Racing Simulation: Monaco Grand Prix, is a Formula One racing game developed and published by Ubisoft for the Windows, Nintendo 64, PlayStation, and Dreamcast. It was released in 1998–1999. A sequel, Racing Simulation 3, was released in 2002.