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  2. Audio time stretching and pitch scaling - Wikipedia

    en.wikipedia.org/wiki/Audio_time_stretching_and...

    Time stretching is the process of changing the speed or duration of an audio signal without affecting its pitch. Pitch scaling is the opposite: the process of changing the pitch without affecting the speed. Pitch shift is pitch scaling implemented in an effects unit and intended for live performance. Pitch control is a simpler process which ...

  3. HTML audio - Wikipedia

    en.wikipedia.org/wiki/HTML_audio

    The <audio> element represents a sound, or an audio stream. [2] It is commonly used to play back a single audio file within a web page, showing a GUI widget with play/pause/volume controls. The <audio> element has these attributes: Instructs the User-Agent to automatically begin playback of the audio stream as soon as it can do so without stopping.

  4. Use of Ogg formats in HTML5 - Wikipedia

    en.wikipedia.org/wiki/Use_of_Ogg_formats_in_HTML5

    The HTML5 draft specification adds video and audio elements for embedding video and audio in HTML documents.The specification had formerly recommended support for playback of Theora video and Vorbis audio encapsulated in Ogg containers to provide for easier distribution of audio and video over the internet by using open standards, but the recommendation was soon after dropped.

  5. HTML video - Wikipedia

    en.wikipedia.org/wiki/HTML_video

    HTML video is a subject of the HTML specification as the standard way of playing video via the web. Introduced in HTML5 , [1] it is designed to partially replace the object element and the previous de facto standard of using the proprietary Adobe Flash plugin, though early adoption was hampered by lack of agreement as to which video coding ...

  6. Media Source Extensions - Wikipedia

    en.wikipedia.org/wiki/Media_Source_Extensions

    Media Source Extensions ( MSE) is a W3C specification that allows JavaScript to send byte streams to media codecs within web browsers that support HTML video and audio. [5] Among other possible uses, this allows the implementation of client-side prefetching and buffering code for streaming media entirely in JavaScript.

  7. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Action-adventure, FPS. DreamWorks Interactive. The fan community got the original source code into hand by unknown means [240] and created modifications and unofficial patches with it, [241] [242] the latest DirectX 9 port from 2016 and the development ongoing. [243] Ultima IX: Ascension.

  8. MIDI timecode - Wikipedia

    en.wikipedia.org/wiki/MIDI_timecode

    Time code format. The MIDI time code is 32 bits long, of which 24 are used, while 8 bits are unused and always zero. Because the full-time code messages requires that the most significant bits of each byte are zero (valid MIDI data bytes), there are really only 28 available bits and 4 spare bits. Like most audiovisual timecodes such as SMPTE ...

  9. Open Sound Control - Wikipedia

    en.wikipedia.org/wiki/Open_Sound_Control

    Open Sound Control ( OSC) is a protocol for networking sound synthesizers, computers, and other multimedia devices for purposes such as musical performance or show control. OSC's advantages include interoperability, accuracy, flexibility and enhanced organization and documentation. [1] Its disadvantages include inefficient coding of information ...