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  2. Parabola - Wikipedia

    en.wikipedia.org/wiki/Parabola

    Remark 1: The 2-points2-tangents property of a parabola is an affine version of the 3-point degeneration of Pascal's theorem. Remark 2: The 2-points2-tangents property should not be confused with the following property of a parabola, which also deals with 2 points and 2 tangents, but is not related to Pascal's theorem.

  3. Quadratic function - Wikipedia

    en.wikipedia.org/wiki/Quadratic_function

    () = + is called the vertex form, where h and k are the x and y coordinates of the vertex, respectively. The coefficient a is the same value in all three forms. To convert the standard form to factored form , one needs only the quadratic formula to determine the two roots r 1 and r 2 .

  4. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = ⁠ 1 2 ⁠x2 − 3x + ⁠ 5 2 ⁠ are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  5. Hyperbola - Wikipedia

    en.wikipedia.org/wiki/Hyperbola

    Hyperbola. A hyperbola is an open curve with two branches, the intersection of a plane with both halves of a double cone. The plane does not have to be parallel to the axis of the cone; the hyperbola will be symmetrical in any case. Hyperbola (red): features. In mathematics, a hyperbola is a type of smooth curve lying in a plane, defined by its ...

  6. Quadratic equation - Wikipedia

    en.wikipedia.org/wiki/Quadratic_equation

    Quadratic equation. In mathematics, a quadratic equation (from Latin quadratus ' square ') is an equation that can be rearranged in standard form as [ 1] where x represents an unknown value, and a, b, and c represent known numbers, where a ≠ 0. (If a = 0 and b ≠ 0 then the equation is linear, not quadratic.)

  7. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    In particular, (x, y, 1) is such a system of homogeneous coordinates for the point (x, y). For example, the Cartesian point (1, 2) can be represented in homogeneous coordinates as (1, 2, 1) or (2, 4, 2). The original Cartesian coordinates are recovered by dividing the first two positions by the third.

  8. Vertex (geometry) - Wikipedia

    en.wikipedia.org/wiki/Vertex_(geometry)

    A vertex of an angle is the endpoint where two lines or rays come together. In geometry, a vertex (pl.: vertices or vertexes) is a point where two or more curves, lines, or edges meet or intersect. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. [1] [2] [3]

  9. YΔ- and ΔY-transformation - Wikipedia

    en.wikipedia.org/wiki/YΔ-_and_ΔY-transformation

    In graph theory, ΔY- and YΔ-transformations (also written delta-wye and wye-delta) are a pair of operations on graphs. A ΔY-transformation replaces a triangle by a vertex of degree three; and conversely, a YΔ-transformation replaces a vertex of degree three by a triangle. The names for the operations derive from the shapes of the involved ...