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The Game Developers Conference (GDC) is still the largest and one of the most important video game conferences for video game developers. [7] In statistics collected by The ESA for the year 2013, a reported 58% of Americans play video games and the average American household now owns at least one dedicated game console, PC or smartphone. [8]
Most of the job cuts occurred in North America and Europe, with video game industry in the United States being the most affected, followed by Canada, United Kingdom and Poland. [8] [1] Over 30 video game development studios laid off their entire staff and shut down.
Pages in category "Video game companies of the United States" The following 200 pages are in this category, out of approximately 382 total. This list may not reflect recent changes .
Video game industry. The video game industry is the tertiary and quaternary sectors of the entertainment industry that specialize in the development, marketing, distribution, monetization and consumer feedback of video games. The industry encompasses dozens of job disciplines and thousands of jobs worldwide.
Founded by one of Looking Glass Studios founders. Subsidiary of Zynga; closed in 2011. Acquired by Embracer Group in 2020. [ 18] Acquired by Electronic Arts in 2007 and closed in 2009. Acquired by Enad Global 7 in 2020. [ 3] Successor to Clover Studio, and founded by Shinji Mikami, Atsushi Inaba, and Hideki Kamiya .
This is a listing of largest video game publishers and developers ranked by reported revenue. Sony Interactive Entertainment is the world's largest video game company, followed by Tencent and Microsoft Gaming. [ 1][ 2] Among the 50 largest video game companies, thirteen are based in the United States, ten in Japan, six each in South Korea and ...
Nintendo. Nintendo Software Technology Corporation, doing business as Nintendo Software Technology ( NST ), is an American video game developer. NST was created by Nintendo as a first-party developer to create games for the North American market, though their games have also been released worldwide. The company was founded by Minoru Arakawa ...
According to IDC, global mobile game revenue shot up 32.8% to $99.9 billion in 2020, while digital PC and Mac game spending jumped 7.4% to $35.6 billion. Home console game spending, meanwhile ...
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