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Map seed. In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is ...
SourceForge is a web-based source code repository. It acts as a centralized location for free and open-source software projects. It was the first to offer this service for free to open-source projects. Project developers have access to centralized storage and tools for managing projects, though it is best known for providing revision control ...
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
Hugo (software) Hugo is a static site generator written in Go. Steve Francia [4] originally created Hugo as an open source project in 2013. Since v0.14 in 2015, [5] Hugo has continued development under the lead of Bjørn Erik Pedersen with other contributors. Hugo is licensed under the Apache License 2.0.
Moodle – Free and open-source learning management system. OLAT – Web-based Learning Content Management System. Omeka – Content management system for online digital collections. openSIS – Web-based Student Information and School Management system. Sakai Project – Web-based learning management system.
Hypixel, officially the Hypixel Network, is a Minecraft server that hosts minigames. It was released on April 13, 2013 by Simon "Hypixel" Collins-Laflamme and Philippe Touchette, and is managed and run by Hypixel Inc. [4] [better source needed] Hypixel is only available on the Java Edition of Minecraft, [5] but briefly had a Bedrock variant.
The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...
Log4j. Apache Log4j is a Java -based logging utility originally written by Ceki Gülcü. It is part of the Apache Logging Services, a project of the Apache Software Foundation. Log4j is one of several Java logging frameworks . Gülcü has since created SLF4J, Reload4j, [ 4] and Logback [ 5][better source needed] which are alternatives to Log4j.