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  2. Acoustic holography - Wikipedia

    en.wikipedia.org/wiki/Acoustic_holography

    Acoustic holography is a technique that allows three-dimensional distributions of sound waves called sound fields to be stored and reconstructed. To do this, sound passing through a surface is recorded as a two-dimensional pattern called a hologram (a type of interferogram ). The hologram contains information about the phase and amplitude of ...

  3. Wave field synthesis - Wikipedia

    en.wikipedia.org/wiki/Wave_field_synthesis

    Wave field synthesis ( WFS) is a spatial audio rendering technique, characterized by creation of virtual acoustic environments. It produces artificial wavefronts synthesized by a large number of individually driven loudspeakers from elementary waves. Such wavefronts seem to originate from a virtual starting point, the virtual sound source.

  4. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    3D sound reconstruction is the application of reconstruction techniques to 3D sound localization technology. These methods of reconstructing three- dimensional sound are used to recreate sounds to match natural environments and provide spatial cues of the sound source. They also see applications in creating 3D visualizations on a sound field to ...

  5. Free field (acoustics) - Wikipedia

    en.wikipedia.org/wiki/Free_field_(acoustics)

    The lack of reflections in a free field means that any sound in the field is entirely determined by a listener or microphone because it is received through the direct sound of the sound source. This makes the open field a direct sound field. [3] In a free field, sound is attenuated with increased distance according to the inverse-square law.

  6. Acoustic location - Wikipedia

    en.wikipedia.org/wiki/Acoustic_location

    Acoustic location. Swedish soldiers operating an acoustic locator in 1940. Acoustic location is a method of determining the position of an object or sound source by using sound waves. Location can take place in gases (such as the atmosphere), liquids (such as water), and in solids (such as in the earth). Location can be done actively or passively:

  7. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    3D sound synthesis. 3D sound is most commonly defined as the daily human experience of sounds. The sounds arrive to the ears from every direction and varying distances, which contribute to the three-dimensional aural image humans hear. Scientists and engineers who work with 3D sound work to accurately synthesize the complexity of real-world sounds.

  8. Quadraphonic sound - Wikipedia

    en.wikipedia.org/wiki/Quadraphonic_sound

    Quadraphonic sound. Quadraphonic (or quadrophonic and sometimes quadrasonic) sound – equivalent to what is now called 4.0 surround sound – uses four audio channels in which speakers are positioned at the four corners of a listening space. The system allows for the reproduction of sound signals that are (wholly or in part) independent of one ...

  9. Perceptual-based 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/Perceptual-based_3D_sound...

    One way to obtain the perceptual-based sound localization is from the sparse approximations of the anthropometric features. Perceptual-based sound localization may be used to enhance and supplement robotic navigation and environment recognition capability. [1] In addition, it is also used to create virtual auditory spaces which is widely ...

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