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  2. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3D audio effect. 3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener. [1]

  3. Sound Ideas - Wikipedia

    en.wikipedia.org/wiki/Sound_Ideas

    Sound-Ideas.com. Sound Ideas is the archive of one of the largest commercially available sound effects libraries in the world. [2] [3] It has accumulated the sound effects, which it releases in collections by download or on CD and hard drive, through acquisition, exclusive arrangement with movie studios, [4] and in-house production. [2]

  4. Sound effect - Wikipedia

    en.wikipedia.org/wiki/Sound_effect

    A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media. In motion picture and television production, a sound effect is a sound recorded and presented to make a specific ...

  5. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    3D sound reconstruction is the application of reconstruction techniques to 3D sound localization technology. These methods of reconstructing three- dimensional sound are used to recreate sounds to match natural environments and provide spatial cues of the sound source. They also see applications in creating 3D visualizations on a sound field to ...

  6. Stock sound effect - Wikipedia

    en.wikipedia.org/wiki/Stock_sound_effect

    Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media . Sound effects were originally added to productions by creating the sounds needed in real-time. Various devices and props were utilized to approximate the actual sounds, including coconut shells for ...

  7. Marshall Amplification - Wikipedia

    en.wikipedia.org/wiki/Marshall_Amplification

    The circuitry modifications were optimised to replicate the sound of the earlier non-MV Marshalls with the Master Volume control set 'low'; however, players quickly realised that 'cranking' the MV of these new Marshall amplifiers would yield even more overdrive distortion, the tone of which was more cutting and edgy, and later found favour with ...

  8. Octave effect - Wikipedia

    en.wikipedia.org/wiki/Octave_effect

    The 3/2 component is low-pass filtered out. This more complex approach lessens the synthetic sound of the octave tones by making them more closely associated with the original signal, and also makes the effect volume-sensitive. The Boss OC-3 (2006) has an additional mode called "Poly" where only a low note is added with the idea to add a bass ...

  9. Surround sound - Wikipedia

    en.wikipedia.org/wiki/Surround_sound

    7.1.2 and 7.1.4 immersive sound along with 5.1.2 and 5.1.4 format adds either 2 or 4 overhead speakers to enable sound objects and special effect sounds to be panned overhead for the listener. Introduced for theatrical film releases in 2012 by Dolby Laboratories under the trademark name Dolby Atmos.