City Pedia Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. List of random number generators - Wikipedia

    en.wikipedia.org/wiki/List_of_random_number...

    Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.

  3. Mersenne Twister - Wikipedia

    en.wikipedia.org/wiki/Mersenne_Twister

    Mersenne Twister. The Mersenne Twister is a general-purpose pseudorandom number generator (PRNG) developed in 1997 by Makoto Matsumoto (松本 眞) and Takuji Nishimura (西村 拓士). [1] [2] Its name derives from the choice of a Mersenne prime as its period length.

  4. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    This algorithm, also known as the "recursive backtracker" algorithm, is a randomized version of the depth-first search algorithm. Frequently implemented with a stack, this approach is one of the simplest ways to generate a maze using a computer. Consider the space for a maze being a large grid of cells (like a large chess board), each cell ...

  5. Wikipedia:Random - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Random

    Wikipedia:Random. On Wikipedia and other sites running on MediaWiki, Special:Random can be used to access a random article in the main namespace; this feature is useful as a tool to generate a random article. Depending on your browser, it's also possible to load a random page using a keyboard shortcut (in Firefox, Edge, and Chrome Alt-Shift + X ).

  6. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In computing, procedural generation (sometimes shortened as proc-gen) is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power. In computer graphics, it is commonly used to create textures and 3D ...

  7. Random forest - Wikipedia

    en.wikipedia.org/wiki/Random_forest

    Random forests or random decision forests is an ensemble learning method for classification, regression and other tasks that operates by constructing a multitude of decision trees at training time. For classification tasks, the output of the random forest is the class selected by most trees.

  8. Pseudorandom binary sequence - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_binary_sequence

    A pseudorandom binary sequence (PRBS), pseudorandom binary code or pseudorandom bitstream is a binary sequence that, while generated with a deterministic algorithm, is difficult to predict [1] and exhibits statistical behavior similar to a truly random sequence. PRBS generators are used in telecommunication, such as in analog-to-information ...

  9. Generative adversarial network - Wikipedia

    en.wikipedia.org/wiki/Generative_adversarial_network

    A generative adversarial network ( GAN) is a class of machine learning frameworks and a prominent framework for approaching generative AI. [1] [2] The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. [3] In a GAN, two neural networks contest with each other in the form of a zero-sum game, where one agent's gain ...